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Falstaff

   (17 reviews)
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5 Screenshots

About This File

Geared for the hardcores, there's loads of Spider-demons and Cyberdemons. There's also a BFG in the first room. Finding enough ammo and using it well is the tricky part. Also, there's a ton of secrets.


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Guest

Unknown date

  
Challenging monster usage but it's really too bland. Visuals are really poor, looks like textures and themes were randomly put together. Nothing too interesting. 2*

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Guest

Unknown date

  
The gameplay is challenging, but not fun. Item and monster placement is random, 3D mode start was not deleted, red key has no function. I would give this wad 3 stars if it was only this that was wrong with the map. The worst part - texturing and lighting. It is on par with the worst joke wads out there. From blindingly bright to pitch black with no transition. It really takes away from the fun. 2/5

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Unknown date

  
plays ok, but a little more work on the visuals would have helped the score a bit

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Guest

Unknown date

  
Big map, rather haphazard in execution, and probably overstocked for the challenge on UV. Missed the 13th secret and some of the monsters as a result. Difficult to tell what sort of direction the author should take his mapping, as he could go just about anywhere from here it seems. 3* -Phobus

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Unknown date

  
It's good, but a bit too hard. I don't think it's bland, but very good looking, ya! 4/5

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Unknown date

  
It's a challenge, but kinda boring looking. Nothing really sets it apart.-GreazyShorts

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Guest

Unknown date

  
Big map, simple, hard fights, circular sectors just for the effect (reminds me my older map attempts), kinda confusing at the end (had to idclip from a place where there seemed to be no return and the ground was burning). 3/5 - Optimus

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Unknown date

  
Wonderful map, heathen scum would call it bland, I call it intriguing and scary. Great work - 5/5

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Unknown date

  
not enough armo and hard

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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