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Heretic - Curse of D'sparil

   (80 reviews)
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9 Screenshots

About This File

An episode 3 replacement for Heretic, playing on the story of Corvus' exile as he was under the curse of D'sparil.

Read the back story under "Info" in Heretic.


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Darman Macray

  

E3M9's refrain of back-tracking to a church for keys is a little tedious, and there are a few moments where things can become a frustrating key/switch hunt as you figure out what to do next, but aside from that, this an intense and rewarding adventure with beautiful lighting and architecture.

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Endless

  

By this point, this is THE Heretic megawad. Iconic, beautiful, really hard and just full of frantic fun. The first pwad I played for Heretic and one of the most memorable.

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Hisymak

  
This is a legendary Heretic wad which I was really looking for. The maps are really amazing and reasonably varied, richly detailed and fun to play, but sometimes there were so much monsters, making it too hard. The weakest point is that it unfortunately does not have any custom/original music. It simply reuses the native Heretic music, which is boring to hear over again, cutting down the gaming experience, thus -0.5 points. 4.5/5

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Blaskovic

  
WOW !!!! i'm at 2th level and i can tell right now this megawad is pure HERETIC AWSOMNESS. Big open areas, lot of ammo around, interesting level design. GREAT JOB !!! what are you waiting for download :D

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Guest

  
The only good thing about this is the level design. Where it really matters - the game play - is awful. Too much reliance on infighting, levels drag on for way too long, and artificially difficult by throwing mobs at you from start to finish. Also hiding half of E3M4 from view even with a map scroll obtained is a dick move.

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DeathevokatioN

  
I see that in my original review I accidentally rated this 3 stars, don't know how that happened and I'll correct it with this one. This mapset is the reason I started mapping. Mindblowing, grandeur and majestic today as it was back when it was first released, it takes Heretic to a new level while still keeping fitting in the Heretic universe and is absolutely mandatory to try this if you're a fan of Heretic.

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Guest

Unknown date

  
Loved every bit of it. It's the best Heretic map set I've played since I played the original Heretic. The architecture and the overall presentation of the maps is excellent. And the gameplay is challenging but not incredibly frustrating. Just perfect, can't think of any other way to put it. I sincerely hope Kristus makes more Heretic maps in the future! 5/5 -Mek

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DooM_RO

Unknown date

  
Anything made by Kristus is great. 5/5

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Guest

Unknown date

  
For all the people saying Heretic was easy even on 4th difficulty, mustn't remember E4M1. That level was hard as hell and took me nearly 50 tries (with saving the game very often, of course). But that was because I played in HERETIC.EXE and no source ports, so it was harder to aim, etc. Anyway this episode was also hard but much more enjoyable (unlike E4M1, seriously). I played at fourth difficulty. 5/5

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Guest

Unknown date

  
Difficulty is high, especially in the early maps where you don't have much space to fight hordes of enemies. Later, it's getting better. Anyway, it's a must-have due to the superior level design. Be sure to check out E3M4 (Herakleion), E3M6 (River of Ladon) and E3M7 (Icicle) which feature impressive architecture. It's a sightseeing tour you'll enjoy and hardly forget as a true Heretic fan. 5/5 - NightFright

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Guest

Unknown date

  
masterpiece! 5/5

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Guest

Unknown date

  
5/5 BTW there's a new review of this wad up here: http://taw.duke4.net /2011/07/heretic/the -curse-of-dsparil/#m ore-1709

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Guest

Unknown date

  
This has changed Heretic for me forever *****

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Guest

Unknown date

  
Mostly good. Some maps are 5/5 material, but there are also some really boring, way too long maps.

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Guest

Unknown date

  
Holy crap. 5/5

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Guest

Unknown date

  
Great job! Should be the 6th part to Heretic!

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Guest

Unknown date

  
Meh, it was alright. 3/5

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Guest

Unknown date

  
Awesome work, but... a little hard. Hope it'll more heretic/hexen map. :p 4.5/5 -playerlin

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Guest

Unknown date

  
Someone has spammed with low votes without leaving a review. Idiots. This is an incredible feat of level design. Screw wads like LoS and Cheowhatever, this is how good level design is done. 5/5

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Guest

Unknown date

  
FAbuloso, de los mejores mods que he jugado. Probado con Doomsday. 10/10. Congratulations, Kristus

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Guest

Unknown date

  
The reason why this is so amazing and why everyone seems to love it so is because it's completely like original Heretic (no horrible imported/new graphics) except on steroids. All the levels are large so so emmaculately detailed. The architecture and enemy placement is PERFECT. 5/5

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Guest

Unknown date

  
From this point, heretic will no more be pathetic and easy game. And on all sides it is amazing project: beautiful and majestic like Eternal Doom, epic and hard like Hell Revealed. Hail Kristus!

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Guest

Unknown date

  
Not only the best Heretic wad around, but these are some of the most impressive maps I've ever played with both unique, beautiful architecture and wonderfully challenging gameplay. 5/5

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Guest

Unknown date

  
I can dig it.

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Guest

Unknown date

  
5/5 Excellent job Kristus and bro. Played that wad with ZDoom and enjoyed every minute of it. [WH]

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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