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The Compound

   (14 reviews)
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About This File

A quick map I decided to do. Originally, it was going to be a vanilla map for the original Doom, then I just UDMF'd it, added some N64 Doom music and yeah. The idea partly stems from me wanting to do a map like The Ultimate Doomer's fun WAD, License To Spell Doom. Besides that, I wanted to make some maps with the PS1 Doom atmosphere.


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Guest

Unknown date

  
Ceeb put a lot of time and effort into this wad and it shows. Immersive, interesting architecture, good use of new music and sound effects. Unreasonably difficult even on Very Easy, but there's enough good about it that I'll go back and try again. 5/5 - cjwright79

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Unknown date

  
It's pretty good, but considering the usually high standard of WADs doing the same sort of thing as this, it does stand out as a bit lacking. It's certainly not crap though, so I'll go with 3* as a nice average. -Phobus

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Unknown date

  
Cool, short and fun. There was one really thin wall (The bridge to the cargo lift) that ruined the atmosphere a little bit, but otherwise a solid map. 4/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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