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Astican

   (25 reviews)
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About This File

1. There are no secrets 2. This is a linear level 3. Yes, I am comfortable with this.


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Unknown date

  
astican't

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Guest

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Golly Gee I just want a big cock up my ass. -CJWright

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Guest

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Actually, this is quite a decent map!! I enjoyed the gameplay and the old school vibe behind the map! - DeathevokatioN

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Guest

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Another fine map from the late Mr. Wright. 5/5

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Guest

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this map was right up my alley, up-close and personal. 4/5 -JOKER

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Guest

Unknown date

  
Not bad, but not good either. Traps are fine but themes are clashing too much.

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Guest

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Good. But not great.

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Guest

Unknown date

  
* awful, unimpressive

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Guest

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not very GOOD, but I enjoyed it anyway!

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Guest

Unknown date

  
did your brain just shit?

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Guest

Unknown date

  
I actually enjoyed this one. 3/5

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Guest

Unknown date

  
This is dated February 2010. You fight 199 baddies in a series of simple rooms, each with a different theme; there's a lot of action, and it's never boring. It suffers from a problem whereby you can just run around in circles and the monsters will kill each other, and also you can usually backtrack to the previous room and kill the baddies as they come through the door after you. Conceptually it's just a lot of traps one after the other, but I enjoyed it.

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^ you completely bored me by beginning of each your own comment with stupid and useless sentence "this is dated". Are you an idiot? /hth

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Guest

Unknown date

  
More good solid fun here in the oldschool style. Room for improvement but definitely a good map. 4* -Phobus

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Unknown date

  
Much better. 4/5 - Optimus

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Unknown date

  
Stupid enemies placement on the first room, others are OK. Nothing can say more. 2.5/5 -playerlin

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Guest

Unknown date

  
b-b-b-boring, try harder next time.

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Unknown date

  
Omfg I came to this map! CJWright you blow all those shity community projects out of the water! This map is instant hard on auto 5 star material! Moti approves!-Love Moti

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  • File Reviews

    • By Devalaous · Posted
      One of the classic megawads, and the successor to TNT Evilution. I've played this several times over the years, and its grown on me more with each play as my tastes mature.   Still has a bunch of maps that got me killed in 2024, after ive finished stuff like HR and AV, and plenty of maps are memorable. Only real downsides is some of the levels have little content, showing its age.
    • By Walter confetti · Posted
      One of the earliest Doom user maps and It shows. Despite the raw and empty design, the author take a good use of 3D space creating a small fortress surrounded by mountains, the level Is fun to play and not hard. A fancy escapade and a piece of modding history.
    • By Walter confetti · Posted
      Third and final released map of a WIP episode by David Rager, it's more long, complex and hard than the previous entries in the series. A well made map with pretty challenging parts with a mix of monster usage, envoirnmental hazards and some puzzle gameplay. Fun but pretty harsh.
    • By Walter confetti · Posted
      Two more misplaced DM maps without a exit like QUDOOM (that at least had a exit room, while not functional) that caught me by their file name and leave me for the bad experience in SP. Chicken is just a long bridge between a thundering abyss where cyberdemons wants to destroy you, meh. Gangstar is a more fun map sets in a big, abstract warehouse where a cyberdemon roam free trying to kill you, shotgunners and lost souls are here in this Hell corner adding more pain to the thing, enforced by semi-hidden mazes, my favorite.
    • By Walter confetti · Posted
      This is like the physical version of the "we have X at home" meme in DM map format for Quake E1M1. Very poorly made, broken exit and missing textures here and there but at least the level KINDA resembles the original source somehow.
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