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Paradice

   (23 reviews)
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5 Screenshots

About This File

This wad is a patchwork of many wad fragments and incompleted levels I did in the last 5 years. I gathered them all in this wad, connected the various parts, added monsters and ammo. It's very big and full of monsters.


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Unknown date

  
Excellent, 47:55 on first run, 0 deaths. Only thing I would say is I think it's too easy on UV. 5 from me.

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Guest

Unknown date

  
love the monsters.

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Guest

Unknown date

  
That was pretty fun. The only thing I didn't like is the fog effect that's used throughout the level. It looked tacky, especially with the sky being really bright looking.

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Unknown date

  
Stupidly awesome turns to stupid as soon as you encounter a Cyberdemon in cramped quarters with nothing better than a Super Shotgun. Run past him, sure, but there's all sorts of nastiness beyond to polish you off. The fogging effect is a poor choice, but overall, the detail, new weapons and monsters makes this a must-play. 5/5 - cjwright79

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Guest

Unknown date

  
I really enjoy this Map! Awesome gameplay! You lose 0.1 star from me cus this Map could be more detailed. 4.9/5 (5) - Logan MTM

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Guest

Unknown date

  
Funny huge level with Doom64 monsters, duke3d music and generally great areas to wander around. I am not sure if the yellow keycard I got is supposed to be used somewhere though. 5/5 - Optimus

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Unknown date

  
The Doom64 monsters look terrible and the gameplay is mostly pretty bad. 3 stars for decent architecture and looks.

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Guest

Unknown date

  
5/5

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Guest

Unknown date

  
Meh. What can I say? I actually found this easy. It was because of the huge amount of ammo and health power-ups... even on Ultra Violent. There may have been several cyber demons but all were beatable... sometimes easily... but, a solid effort. I'll give 3/5.

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Guest

Unknown date

  
very good map, 3.8 stars

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Guest

Unknown date

  
It is enjoyable and good looking but after you find the first key a very long trek of backtracing through empty, long corridors begins and this is not fun. Therefore only 3/5 - Zalewa

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Guest

Unknown date

  
how did you manage to screw up the doom 64 monsters' graphics so badly?

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Unknown date

  
graphic is shit...stomachache

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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