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ENTERPRISE NX01

   (36 reviews)
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4 Screenshots

About This File

The Enterprise NX-01 is investigating a space anomaly. Demons suddenly begin to teleport themselves on the starship and the MACOs start a cruel battle against the invaders while the crew is evacuated on a Vulcan starship. The demons gain the upper hand and assume the control of the main computer system, which is blocked by a Genetic Key. Dr Phlox creates a device to get this key from the demons DNA; all the instructions for the correct development of this key are stored in the Dr Phlox's blue PADD, unluckly the demons attack the Infermery and stole the PADD. Your mission is clear: you must infiltrate the Enterprise, rescue the Blue PADD and get control over the starship.


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Guest

Unknown date

  
Great job.

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Guest

Unknown date

  
Decent level design, but ripping all the weapons from WildWeasel's Batteries Still Not Included mod instead of even attempting to create Star Trek-based weapons is really, really lazy. 2/5 --Woolie

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Guest

Unknown date

  
Wow! Pretty cool weapons and settings. Though had me running around searching for things. 4/5 - Optimus

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Guest

Unknown date

  
4 Stars -PC

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Guest

Unknown date

  
Love the weapons, real combat shoes! I'm shocked by the reasonable explication for the keys. It deserves 5 stars for that alone. The doom monsters look out of place here, but you don't need to restore the power anyway. So still 5 stars. The spaceship is good enough it's convincing but I don't find the design beautiful. 5/5 coldfusio.

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Guest

Unknown date

  
Not too shabby.

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Guest

Unknown date

  
You sir just became my hero.

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Guest

Unknown date

  
boring.

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Guest

Unknown date

  
This is ruddy amazing! Bravo.

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Guest

Unknown date

  
This is the best star trek themed wad I've seen so far - really good fun and good weapons. ~ pritch

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Guest

Unknown date

  
This is really good, very difficult where you need to avoid some of the tougher enemies until you get some better weapons. There is also a poor flow to this level. You really need to do some searching for the keys and find where they get used.

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Guest

Unknown date

  
A Star Trek-themed map with Quake 2 music while using a DOOM source port. Who could ask for anything better? 4/5 - TL

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Guest

Unknown date

  
Kind of a neat idea, I suppose, since it's been years since anybody attempted a Star Trek themed wad - but outside of the name and some references in the readme file, there's barely anything Star Trek about it - not even the weapons that the author borrowed from my own WW-BSNI. Wasn't a fan of all the backtracking and doors that were "locked", either... -wildweasel

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Guest

Unknown date

  
wonderful...new weapon..I love it!!

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Guest

Unknown date

  
Good adventure, but I got lost quite a bit. 4/5

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Guest

Unknown date

  
Nice looking map, good fights, great use of WildWeasel's weapons. I like the key progression it makes a little sense for a change. 5/5

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Guest

Unknown date

  
I enjoyed that. 5/5

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Guest

Unknown date

  
nice work man! The map could have benn a little beter... but very good anyway

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  • File Reviews

    • By elend · Posted
      What a set of maps. At first I only expected random maps that use use Mario textures, but this is so much more. From the cutesy bullet puffs of the weapons, to the plasmagun sprites, there have been more changes than "just" textures. All together they form a very, very coherent picture which makes you almost disappointed, that there are no Mario enemies in the game.   Even then, the actual quality of the maps surprised me quite a bit as well. Very, very fun to play from the beginning to the end, with admittedly frustrating parts (the map featuring only Archies and Revenants or the map featuring ice and wind. Oh god, the ice...). These are not just simple techbases given a Mario texture paint, these maps are well thought out and tailored to the textures, ranging from grass lands, over desert to impressive castle scapes and even an air ship. I played on TYTD not only because I am a wimp, but also because those maps are really, really hard and have some frustrating moments. It speaks for this mapset's quality, though, that you can live with those moments and still enjoy the maps.   Try it out at least.
    • By P41R47 · Posted
      I really dig it! Its feel like a Ultimate Doom take of TNT, but its not at that level either.
      Its a great adventure mapset, leaning more to the  atmospheric and realistic architecture.
      First and second episodes are amazing. Introducing the new enemies as the maps unfold. But midway around episode three it start to lose steam, with a serie of really short maps and then maps really similar to the originals, this is not bad at all, just feels a little uninspireds. Fourth episode on the other hand, feels extremely rushed, with a lot of monotexturing and undetailed areas. Its not bad, but coming as the ending episode it could be much better, specially with the degree of detailing the author showed on the precious episodes.

      All the episodes offers a good challenge, even on Hurt Me Plenty, but don't expect anything near the difficulty of NEIS.   All in all, being one of the few complete Ultimate Doom megawads, its pretty good and i liked the new enemies sprites and the music used, almost all the time.
    • By chlef · Posted
      No, this is not good by any stretch. First 25 levels feel like they are all the same - colorless, flat, dull and bland. Next 3 look like deathmatch arenas with a handful of monsters. Again, all pretty much the same. The last two are pitch black mazes - oh what fun. As for the secret levels - I abandoned both. Map31 is a maze alternating between pitch darkness and flashing primary colours and map 32 is simply an incomprehensible mess. Possibly acceptable if you just want to kill some time with mindless point and shoot, but not what I would call an enjoyable Doom experience. At least it avoids degenerating into slaughter.
    • By aargh · Posted
      Pros: Straightforward, lot of action, no button madness. Plays smooth. Classic Doom feeling.
      Cons: Lots of invisible lines blocking monsters. Lots of hitscanners and not enough health packs.
    • By MuratMikal · Posted
      An enjoyable set of maps of easy difficulty (MAP 07 is medium) in UV with simple design that worked well for me. Finished the whole set in 02:40 min. Certainly worth a shot!
       
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