Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

February 14th Sucks

   (15 reviews)
Sign in to follow this  

Guest

2 Screenshots

About This File

A random map I created in the space of Febrary 14th, one of my least favourite days of the year. The map itself is short, although challenging on Ultra-Violence. I tried to put more detail into this than the maps in Random SP as well.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Misty

  

Expected troll wad, but got nice and quite cramped level with good music choice. 

Share this review


Link to review
Guest

Unknown date

  
Zombiemen depleting your life from a fake wall/window and being forced to tyson demons and imps because of lack of ammo while an archvile stands guard behind blue bars isn't fun. You can tell this supposedly Boom map was tested and balanced with Skulltag, the mapper obviously had no clue about the difference the forced autoaim, the BLOCKMAP bug and the lack of smooth mouselook make. In other words, ISN'T BALANCED FOR INTENDED SOURCE PORT. 2/5

Share this review


Link to review
Guest

Unknown date

  
I liked it - there are 10 rockets in the secret area

Share this review


Link to review
Guest

Unknown date

  
Nice short map. I don't get it how some people are bothered by glass where you can shoot through and such stuff. The ammo is just right. Tough fights with arch vile and skeletons. Other than that, I enjoyed it. 4/5 - Optimus

Share this review


Link to review
Guest

Unknown date

  
A short, small-scale map with some cramped fights, one unfair arch-vile map and too little ammo. Infight abuse and perfect aim is required here, and even then you're likely to run out of ammo at some point. If the author had tested his BOOM map with BOOM he'd know that there's not enough ammo to account for the hitbox glitch.

Share this review


Link to review
Guest

Unknown date

  
Stupid title (sounds like a jokewad), very decent map however. 4/5

Share this review


Link to review
Guest

Unknown date

  
Unlike some tightwads I approve of the title and the level.

Share this review


Link to review
Guest

Unknown date

  
Impressions: 1. Beautiful first room 2. Can shoot through glass windows, illogical 3. By the time the two lost souls came at me I started to find the map a little cramped 4. Very nice detail in the crate room! 5. Backpack is special, don't give me it right away 6. Appropriate challenge on HMP 7. I'm not used to that blue-silver texture being used to denote a lift. That's all for now - cjwright79 5/5

Share this review


Link to review
Guest

Unknown date

  
Nice job, would have been more fun with more ammo.

Share this review


Link to review
Guest

Unknown date

  
nice effort, little but enjoyable map...

Share this review


Link to review
  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
×