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8-bit Binary Addition

   (16 reviews)
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About This File

A voodoo doll powered 8-bit binary calculator. It only supports addition.


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Guest

Unknown date

  
I just created a full length simulation level with all four basic math functions for a class awhile back. Interesting concept, keep it up. Let me know if you need any additional pointers :P

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Guest

Unknown date

  
This is awesome in all it's full glory!!! The marines fail to slide in the diagonal gates in this zdoom version so I had to idclip and shoot em to continue. But idea is awesomely done and the easter egg rules too! 10/5 - Optimus

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Guest

Unknown date

  
Hitting +1 twice in gzdoom 1.4.x kills you. Hm.

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Guest

Unknown date

  
"It does what it was set out to do" is a pretty lame excuse, I guess you 5/5 everything whether it's good or not because it "does it properly", whether that's sucking or not. (3/5 to avoid jerking around the rating with my terrible post)

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Guest

Unknown date

  
impressive

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Guest

Unknown date

  
Well-executed, but it's a useless gimmick if I am not greatly mistaken! 2/5 - cjwright79

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Guest

Unknown date

  
That is no reason to vote it down. It does what it was set out to do and it does it well. 5/5

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Guest

Unknown date

  
Quoting from the reviews, I am rating this wad 00000100 out of 00000101 to this wad too!

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Guest

Unknown date

  
Awesome! 5/5

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Guest

Unknown date

  
Good idea, but should be put more fun on it. (map02 is COOL!) I'm using GZDoom r800 and it works fine. If you get some wrong in this map, please use newest SVN version of ZDoom/GZDoom. And it's already mention on the text file, read it please, you dumb ***. :p

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Unknown date

  
found a bug: 11111111 +1 = 00000000 not 00000001.

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  • File Reviews

    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
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