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Janitor Adventure 3D (a.k.a. "Junko") (RC16)

   (34 reviews)
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It was just another day of cleaning toilets and splicing fried cables aboard UAC's shiny new space ship (with warp drive!), when a bunch of space pirates climbed out of the air vents and started slashing everyone up! Upon realizing that it might be in their interest to keep a technician around, they stop beating you and throw you in the jail.

You are not stuck in the jail for long before the ship shudders and the door opens. This is your chance to escape. But where will you go?


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NuMetalManiak

  
holy heck these are big as fuck. the adventurous side certainly is there but there really isn't enough action to satisfy me, especially on the planet hub level where I spend more than an hour playing on. also the jump pad doesn't seem to work right.

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Guest

  
This was the first doom WAD I ever played, it took me a couple years of playing on and off to finally get through the first level and find all the secret exits (There are two, in addition to the normal exit to 'planet') I LOVE this wad, it is infinitely complex and so much effort went into the special effects and stuff. Play it, and make sure you take some time to figure things out. -Wollonof

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Guest

  
Love the funny pun movie @ the beginning. Can't say I like to take a stroll in virtual maps. I usually leave that to the outside, artificial or natural. The one that really grills me is the endless spawning of lostsouls in map01. While I appreciate the attempt for visual vastness in aesthetics, I am sure that the virtual environment is supposed to be a bit more simplified. Anyone tried Eternity? Lag, but at least this one still works out running for me. Can't finish it, :\. ~1/5

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Unknown date

  
I'm just not sure about this. I've played for a few hours, but while the levels are often beautifully designed (I really liked the spaceship you're on initially, and "Hel"), it's also a highly frustrating WAD where you never have any real idea where to go next or what switch to press next. Put another way, it just lacks a proper flow.

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Unknown date

  
The best adventure pwad. It's very hard and you have to go from one side to the other. Only for adventurer players 6/5

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Unknown date

  
This wad was okay. The maps were done nicely but they were way too big, especially "planet." The levels had a nice amount of detail but the gameplay was missing. The only level that faired out pretty well was the Hell level; that ran smoothly. Most of the levels you wind up going in circles and getting lost. You have a great design with the levels, but you really need to work on the gameplay a little more. Still not bad. -Alando1

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Unknown date

  
This actually reminds me of some oldschool adventure games...only with rocket launchers. I mean that in a good way. Beautiful environments. Pulls you in. Very refreshing. *****

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Unknown date

  
5/5

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Unknown date

  
I did not know where to go... make something like Action Doom!

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Unknown date

  
it is not doom style. I can't find way..

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Unknown date

  
This is EXACTLY the kind of WAd I LOVE. The cutscenes are clever, the visuals are beautiful, the whole thing is frickin' HUGE. I played all the way thru to the end but man, everywhere you go you can tell there is so much more to explore. The fighting is varied - sometimes you need to mow 'em down, other times sneak by, other times run for your life. Monster placement is not especially doomish but makes sense in the context of the world. 5/5 - everyone who loves adventure WAD's should play this.

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Unknown date

  
Masterpiece. Huge and detailed maps. I adore the first. 5/5 Now!!

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Unknown date

  
Boring.

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Unknown date

  
Big time quantity over quality. Huge maps, 15 of them. But gameplay is worse than awful. Boring, frustrating, you name it. Avoid this at all costs!

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Unknown date

  
I bet the previous reviewer just warped through the levels and ran around with a pistol trying to find things to shoot. The levels ARE big, and require a functioning brain to find your way around, but there is a lot to be found in them. Obviously a lot of work went into making it look good. I've only made it past 2 (of 15?) levels, but so far I'm impressed.

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Unknown date

  
I got lost! XD

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Unknown date

  
Ultimately, I ended up liking it, at least the main part of the quest (the 'Planet' hub), anyway. It's less offputtingly sarcastic in tone than Crapi, and the player's goals are much more intuitively obvious, as well, though they still tend to require a heavy amount of legwork and downtime given the cyclopean scale of the environs. It's slow to start, but stick with it and it eventually becomes just as rewarding as some of the more popular PWADs in the style (e.g. Phocas 2). --TDotW

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Unknown date

  
Epic wad ever, but I think it need some f***ing walkthrough for some player can't find how to beat this wad. I give up on MAP05(Planet) after I found 3 of orbs and all secrets, but I can't found yellow skull(and I get 2 more red skulls, WTF?), still don't know where to go. I like and want to finished this but I don't want to waste all my time just find how to finish. It should be more prompt player about "How to I do next?" 4.5/5 -playerlin

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Unknown date

  
This wad has good design and a bit of humor. Although it lacks ammo. 4/5 ~Joe Anderson

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Unknown date

  
Junko. Crapi. Coincidence? I think not. I remember not liking Crapi at all, being all dull and full of empty maps. I was sensing something like this until I was sure this is it once I reached the map 'Planet'. This wad is done much more beautifully and cleverly, still has you screaming for ammo though... I enjoyed this much more. These maps might take hours to finish and you WILL get lost, so if you don't like extremely non-linear maps, this is not for you. 3.5 (4)/5 - Moti

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Unknown date

  
G00D WAD Man! K33P !t Up!

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  • File Reviews

    • By chlef · Posted
      No, this is not good by any stretch. First 25 levels feel like they are all the same - colorless, flat, dull and bland. Next 3 look like deathmatch arenas with a handful of monsters. Again, all pretty much the same. The last two are pitch black mazes - oh what fun. As for the secret levels - I abandoned both. Map31 is a maze alternating between pitch darkness and flashing primary colours and map 32 is simply an incomprehensible mess. Possibly acceptable if you just want to kill some time with mindless point and shoot, but not what I would call an enjoyable Doom experience. At least it avoids degenerating into slaughter.
    • By aargh · Posted
      Pros: Straightforward, lot of action, no button madness. Plays smooth. Classic Doom feeling.
      Cons: Lots of invisible lines blocking monsters. Lots of hitscanners and not enough health packs.
    • By MuratMikal · Posted
      An enjoyable set of maps of easy difficulty (MAP 07 is medium) in UV with simple design that worked well for me. Finished the whole set in 02:40 min. Certainly worth a shot!
       
    • By chlef · Posted
      I rarely quit a wad in disgust, but this one did it. It was pushing a 5 star experience, but then the slaughter stupid started ~map19 and only got worse. It's not clever, not amusing and absolutely not entertaining. It ruined an otherwise good wad and left a very sour taste. Why do mappers do this? Played on HNTR and it really was that bad.
    • By P41R47 · Posted
      I have a real blast while playing this megawad. Think that Quake is not brown enough? You will get the ultimate browness here. I think that, beside the simplistic ugliness of it, it gives a good cohesive look to all the maps. And this one are really big and fun to explore. The ideas of cities, fortresses, islands, canyons and caves, and finaly tech base on moon, are really neat and some looks really good. The story of the wad is pretty good, too. I love the liberties that the author takes while doing this mapset. As i played a lot and i found this kind of ideas in a few wads along the way.
      What i didn't like it much, is that there wasn't other skies than the episode one sky from Doom 2. Again, i think it is that way for a cohesive storytelling, but anyway, it would be cool to feel the sense of time in the maps with different skies and shadows deploying in differents ways along the maps.

      This could be the Eternal Doom of doom stock textures, but the linearity of the maps, aside from the somewhat empty but interesting areas to explore, departs slighty from the formula, and there are not soo much details as one might expect from a mapset like this. Don't get fooled by that, even with the somewhat Heretic-like linearity, the maps are fun, gorgeous in its brownway and pretty challenging.
        I recommend this megawad to anyone that likes to explore and have a challenge in the vein of the best of team TNT mapsets.
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