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Calisas

   (12 reviews)
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Unknown date

  
fun what?

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Guest

Unknown date

  
won of these dam maps took me over an hour to beat, (map03)the action in these levels is almost constant making them very challenging, there only real flaw is lack of direction, when your not fighting you will be asking yourself "Well what the hell am i apposed to do now?" 3/5 almost a 4

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2/5 Bland, 1994-ish, and also a few empty secret rooms. Keep on trying though, your're improving.

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I know I must have seen some of these maps before, so this is a put together the best of your work. There are some of the ones I like, not so much the bland empty ones (which I can still sometimes enjoy) and maybe some new maps (the 1st?) and some I have not seen. Seems fun. 3.5/5 - Optimus

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Unknown date

  
Something of a fair best-of for Chris Wright. Key issues I had were that the newest map (MAP01) was obviously of a higher standard than most of the other maps, and that some of the bugs to do with HOMs and the like were still present in a couple of the re-used maps. Unholy/Bad Bethlehem was fixed up nicely though. Maps seemed to flow together alright, though difficulty was reduced significantly due to equipment when played in sequence. 4* overall -Phobus

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Unknown date

  
3.5/5 for Map01, it has some fun but not great, 2.5/5 for many recycled maps. problems still not totally fixed.(Recycled maps) -playerlin

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Despite that map 5 & 9 were already release as separate stand alone levels, this is a good mapset that's worth my time. 4/5 -Philnemba

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Nice collection. Have seen maps 2-9 before, but it all hangs together pretty well. Good work Chris.

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Unknown date

  
good design..fun..

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  • File Reviews

    • By digithead100 · Posted
      Pretty long maps and there are some real stinkers in there like map 19. But overall, its fun even though it can get frustrating at times.
    • By joepallai · Posted
      A fun, non-linear base level somewhat on the easy side but still worth playing and has good replayability.  
    • By MuratMikal · Posted
      The only thing good about this set of maps are the encounters which are balanced. All the rest are horrible, noob designing with invisible pillars in all the maps, unavoidable damage without radsuits, keys required to progress in secret places, hidden teleport required to progress, everything bad in designing you can find in those maps. Be sure to avoid this, certainly one of worst set of maps I've ever played.
       
    • By Zolgia108 · Posted
      How could i miss this gem for all this time... This is going to inspire me so much, level design is fantastic, top level creativity and a nice challenge. Texture usage is perfect and new sprites and monsters fit in perfectly.   1000/5, easily one of the best megawads ever made! Thank you Skillsaw!!
    • By Hellektronic · Posted
      I'd have to say this is a pretty creative one for Doom 2, its hard with lots of enemies, kind of plays like a direct sequel to Doom 2 in a lot of ways. One thing I will say is that the puzzles are hard to figure out, and might take you awhile to solve (use your map). The music is fantastic though, you don't really miss the classic music, and it's engaging to gameplay.   I will say though, like Doom 2 or Plutonia, ultraviolence is pretty brutal and isn't for everyone. You will get swarmed by absurd amounts of monsters at times, and they'll give you a beating, but it's doable. I'd say the puzzles will snag you more than the monsters, level 2 is a real humdinger, lol.   But, it's a big improvement over wads like Perdition's Gate, the mapping style is pretty creative. I give it 5/5, just so people will try it out.
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