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Crawl's Crappy WAD

   (12 reviews)
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2 Screenshots

About This File

You want a story? OK, here's your story: You wake up in a room with only your pistol. BAM. Now ride the elevator!

In all seriousness, this was my first WAD and it's largely experimental, so there's a lot of scripted stuff and elevators.

Best advice for winning: conserve as much ammunition as you can. Take advantage of secrets and hidden equipment.


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Guest

Unknown date

  
waste of time, second wad I downloaded today that looks like 1994. 1 star just because the title's fitting, at least.

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Guest

Unknown date

  
Multiple slow as hell lifts. Barely any extra firepower when you fight the Barons. Terrible texture alignments. A complicated crusher and incredibly slow lift puzzle. Multiple Cyberdemons crammed into one room near the end. Worse than my own maps. Vomit. 0/5 -Se7eNytes

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Unknown date

  
Without a doubt, this is one of the worst maps I have ever seen. It isn't even one of those laughably bad maps, either; it's just down-right awful. Some of the most obvious problems with this map include: blatant HOMs, terrible balancing, and some of the worst texture usages I've ever seen. Stay far away from this, it isn't worth your time.

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Unknown date

  
Why have those elevating floors, but if you don't manage to get on them you are stuck? At every little point in the map. Three cyberdemons at the end but I just eluded them and clicked the button. Then a spider master mind I killed (and the crusher too) and I am stuck in a half open door. Shit! 0.5/5 - Optimus

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Guest

Unknown date

  
THE SHIT. 0 stars without discussions!

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Guest

Unknown date

  
I suggest re-experimenting and actually testing your map. When you do, make sure it doesn't suck, please.

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Guest

Unknown date

  
It's an interesting concept, but the level itself wasn't outstanding. Still, keep it up; you do have potential!

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Guest

Unknown date

  
A crappy wad that slows to a crawl.

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Guest

Unknown date

  
Zero

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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