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The power supply [Remake]

   (12 reviews)
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3 Screenshots

About This File

This map is a remake of great eye del cul's Power Supply released in 2002. I detailed the map to create more ambient, and better look. The map is short, but with great gameplay.


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Guest

Unknown date

  
I say this was pretty darn good. Level design was excellent but most of all you had a really good style of gameplay. You nailed the classic Doom style with a mixture of a nicely designed map. Keep up the good work. -Alando1

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Unknown date

  
Nice job.

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Guest

Unknown date

  
I like it, but why give me that bundle of shit in the last room? It's the end, what do I need it for. Puzzling.

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Guest

Unknown date

  
Great Job

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Unknown date

  
Quite nice. - 4/5 Zalewa

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Guest

Unknown date

  
Good aesthetics, great gameplay --- 4/5.

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Guest

Unknown date

  
good map but already in archive (dac8.zip) -- music is different tho

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Unknown date

  
The graphics/textures are great. Design is good. Gameplay is easy and nice. I enjoyed it. 4.5/5 - Optimus

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  • File Reviews

    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
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