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Computer Core

   (10 reviews)
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5 Screenshots

About This File

Two short singleplayer maps about a demon infested computer installation.


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Guest

Unknown date

  
very hard...not enough armo and recovery item

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Guest

Unknown date

  
Eh... Pretty typical stuff for a first go at editing. There is some interesting architecture, but there are far too many texture clashes and ammo gets insanely tight in the second half of the second map. A couple of decent traps along the way.

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Guest

Unknown date

  
I particularly enjoyed it. 4/5 - Optimus

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Guest

Unknown date

  
I liked it. Ammo was enough for me, for there were more than 60 shells left at the end of the map. Regrettably, some of the texture were missing.

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Guest

Unknown date

  
Not bad for first map, keep work. Some small HoM problems, ammo is enough for me.(I found all secrets) 3.5/5 -playerlin

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Guest

Unknown date

  
i liked it. challenging toward the end. some of the textures did clash, but i thought that you did well at a first attempt. 4/5 -JOKER

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Guest

Unknown date

  
This is decent for a first release, aside from a couple of issues. A bit cramped, but not too much. It has a Doom Builder cameras in it, which should have been removed. To make it work in vanilla or Chocolate you can use a DeHackEd patch to give an unused thing, such as the dead lost soul, number 32000. The final area of level 2 is buggy, too, because if you enter the exit room and go back up, you can't go back down to exit, as a 1-time linedef is used. [2/5] ~Chain Mail (03/2011)

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
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