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UAC Ultra (v1.2)

   (106 reviews)

Guest

8 Screenshots

About This File

You're a Space marine...

Disease. An incurable though tangible threat. The demons prowl among the scorched barrens of Mars. Fleets of cacodemons infest every region. Spectres and imps swarming from every crevice. Deep down under Mars' subterra lies UAC's immense labyrinth of superhuman technology. The underground top secret lair of their most horrific experiments, buried in distress.

This is UAC Ultra.

An 11 (and a half) map levelset for Doom 2 featuring all new textures, a new monster, new music and several other small touches. Difficulty will hopefully keep you on your feet without being ridiculous.

The texture set is available as ultratex.wad

v1.2 fixes bugs on all maps. Plus it works with Eternity. Thanks esselfortium and Doomworld!


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Nems

  

This was pretty damn fun. Even with my usual gripes when it comes to custom levels (death exits and custom monsters) this was a blast to play from start to finish. I even loved the IoS iteration in map 11. I hope a sequel will come out (as the end text seems to suggest) but if one never does surface, this is still a great entry on its own. Bravo, 40oz and SuperJamie!

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Scotty

  

Brilliant atmosphere. The general pacing of the mapset is excellent. Absolutely recommended.

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Doomkid

  
Very solid.

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NuMetalManiak

  
really dark, really grim, loads of fun. very replayable set.

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Guest

  
Great work. Nice new textures, lots of architecture, nice decoration, good although quite repetitive ambiance: 4*. ATOH gameplay is far from good due to the awfully uninspired monster placement and the completely predictable traps, making the fights at the end totally uninteresting: 2*. So despite the amount of work: overall 3*. BTW when a map is good, it will *not* a priori get better by adding monsters, because the quality is in the smartness, not in the amount. Soit.

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cs99cjb

  
This much fun for free can't be legal. At first I thought "Nice little maps with great texturing" but later locations are memorable and grand with hordes of enemies. I found myself using weapons in ways I wouldn't previously have dreamt, e.g. rockets against packs of imps. Game play is tough but fair. Health packs abound, and I needed them. Music is great. Lighting is above-par and only occasionally dubious. My only real gripe is the new monster. Why bother if you're not going to animate its legs?

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Guest

  
One of the best WADs I've played. I still come back and play this with different mods. (Except Brutal Doom, UAC Ultra is difficult as it already is)

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Guest

Unknown date

  
played one level each night. and each night after completing the level, I got up from my computer seat, and had a "big grin" on my face. (get your minds out of the gutter, you bums *laugh*) 5/5

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Guest

Unknown date

  
Very good maps, but the textures and theme dont appeal to me. 4*

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Guest

Unknown date

  
JUST AMAZING

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Guest

Unknown date

  
Raised blood pressure is the best way Ican describe this WAD. Amazing levels combined with a dark industrial texture set create a very pleasurable experience. Best WAD I have played.

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Guest

Unknown date

  
Classic. Looks better in OpenGL for sure. Plays at least as good as any one of 40oz's BD maps, and probably a bit better, actually. 5/5.

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Guest

Unknown date

  
Epic wad ever, design is awesome, gameplay is fun and balance are good. Nothing can complain. 5/5 -playerlin

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Guest

Unknown date

  
AWEEEESOOOOMEEEE!!! Wonderful textures. Great gameplay. 11 big levels!!! 10/5 - Optimus

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Guest

Unknown date

  
Great atmosphere, great visuals, good gameplay although it sometimes falls short. 5/5

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Guest

Unknown date

  
An incredibly epic megawad, possibly the best of the year. 5/5

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Guest

Unknown date

  
Pretty sweet gameplay with great flow and balancing that lets you really have some fun with the maps. The texture/colour theme is pretty amateur looking, but at least it helps it to stand out. 4/5

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Guest

Unknown date

  
A better weapon should have been provided two maps before MAP03. It is tedious to fight massive amounts of monsters with massive amounts of health with just a boomstick. Fortunately it picks up on MAP03. 4/5 - Zalewa Also, what's with the stopping music?

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Guest

Unknown date

  
Very nice levels. There are other colors besides black though. The end boss was pretty good but I wasn't sure what to do at the end I was running around looking for a switch until I worked it out. I thought it was just scenery at first. The other new monster was great but seemed a bit illogical (a hammer that shoots fireballs? maybe more at home in hexen). Still great job.

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Guest

Unknown date

  
Such an excellent and original concept and idea. Brilliant episode!

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Guest

Unknown date

  
Uac Ultra is a good looking wad, with stable gameplay that has a small resemblance to the begining of Doom 64, while still being unique in it's own way. 5/5 -Joe Anderson

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Guest

Unknown date

  
The only thing one could find wrong here is that it's not a full megawad. Other than that, play this and you know why this hopefully will get a Cacoward. 5/5 - NightFright

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Guest

Unknown date

  
Great! Fun gameplay, always keeping you on your toes, with a nice balance of difficulty and accessibility. Cool new monster too...

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Guest

Unknown date

  
What? I forgot to leave feedback here? Anyway, this wad is killer, great gameplay and nice looking maps!! 5/5 Deathevoka.......... .........

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Guest

Unknown date

  
Best mapset ever. If I'd ever have to recommend a wad to anyone, it would be this. The storyline, the progress, the consistent theme is brilliant, but what got me sold is the very clever traps and designs that I've never seen before. Map10 was my favorite, with Map09 being my 2nd fav. by very little. This is it, the wad of 2010. Amazing work, 40oz and Super Jamie. 62362352/5 - Moti

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  • File Reviews

    • By Chipchase · Posted
      I guess this was meant to be a serious wad, just using a trick to make the C-Demon hard to see. I don't think it was a deliberate troll of the style that caught on later, eg Sand Chain and the Terry wads. IMHO it nowhere near holds the record for "worst wad ever" (even if it did once) so it is now "over-rated" in that respect. I was a bit disappointed, I was expecting worse LoL.  
    • By NuMetalManiak · Posted
      Doomers these days have varying levels of patience. I know I have some of the worst when it comes to quickly finishing areas and moving on, which is why I prefer shorter levels most of the time. this particular map, a Maximum Doom map by the way, is one that completely tested my patience.   this is 8 levels long, from E1M1 to E1M8, and is sort of a proto-slaughtermap episode replacement. every map here has at least 200 monsters, and the layouts of each say that they are compact in size. so the action would be pretty good and fun right?   WRONG   while it's fun to kill all these enemies, this is honestly horribly balanced. on the first level, you only really get a shotgun and a chaingun, and it took me a while to get just one armor too. is that the worst part? I can actually enjoy the challenge of such a gameplay scenario so no. what's problematic about each and every level in this wad is that when you're not killing enemies, you're just sort of fucking around. in other words, you're switch hunting. but this is the worst kind due to lifts that have zero indications that they are lifts, as well as switches that have zero indication of what they did. not to mention some walls are triggers, when they really don't have any indication that they really do anything. oh yes, and mandatory secrets and backtracking. I would like the combat more if it gave more weapons too, not one plasma gun or BFG in sight, and all that backtracking just...fucking...headdesk. there's no reliable way to even speedrun this, to the point where I wonder if the author ever realized that other's would tire the fuck out over it. "these are the easy ones" this has all the hallmarks of a bad Maximum Doom map.   it's amazing how varied my Maximum Doom experience is so far. there are some really fun maps, mediocre but quick maps, and some long and nasty ones. I'm honestly trying to avoid reviewing any maps from there but i'll make an exception for this particular one since it's just unbelievably bad.
    • By Chipchase · Posted
      Pointless crap.  A small yard, empty except for a futuristic shotgun. No monsters and no exit. See my screenshot and you've seen it all.  
    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
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