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Bronkodoom

   (10 reviews)
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6 Screenshots

About This File

Some levels I made years ago. They have some flaws, but they still have a nice gameplay, and after the first level, a quite nice look, I think ;) The story was like: Infiltrate that UAC headquarter, to see, what's going on... The musics are free available Turrican mid's.


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Meril

  
Good wad, lots of details etc. But music is VERY annoying.

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Unknown date

  
Wolfenstein SS in normal levels?! I'll give it one star because it wasn't downright horrible. Remove the SS and you'll get two or even three stars.

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Unknown date

  
Too many hit-scanners, lack health and armors. It's not bad map but too easy get boring because always get killed. 3/5 -playerlin

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Unknown date

  
Some people don't like SS because they say they destroy the atmosphere. I don't personally mind. And the levels have really good shooting action although with many hit-scanners (or how are you calling them) and almost no health around I am running with 3% health and repeatedly save/load. Haven't finished playing all of it but so far it's good for my taste. 4/5 - Optimus

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Unknown date

  
Very nice set!

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Unknown date

  
boring...

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Unknown date

  
i enjoyed the time spent playing this, nice job

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Unknown date

  
I would have thought this is so-so, with some action but also an overuse of hit-scanner fights awkward jumps in difficulty in places, but the crushers in levels 3 and 4 were annoying, so I degraded my rating a notch. [1/5] ~Chain Mail (03/2011)

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Unknown date

  
how is this bad? i enjoyed playing it, and i thought that the SS didnt ruin it either. 4/5 -Joker

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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