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Unloved

   (312 reviews)
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9 Screenshots

About This File

You wake up in your house. And you're all alone. The only thing that is with you, is your sanity. Or is it?


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JudgeDeadd

  

Good atmosphere, but ruined by the terrible gameplay. Tons of identical enemies attacking you over and over, plus some very dark levels where it's impossible to see where you're going, all amount to a mod more annoying than scary.

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Katamori

  
Very emotional, loved it.

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Traysandor

  
Ages ago, I submitted this wad for review in the /newstuff chronicles, the original review is still there, posted on May 11, 2010: http://www.doomworld .com/php/topstory.ph p?id=3234 (Down near the bottom). It later won a Cacoward in 2010. Not too long, but still one of my favorites for the atmosphere.

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everennui

  
This one is crafted well. The textures are perfectly selected and the hub implementation is fucking amazing! This is a genuinely scary mod. Custom textures/monsters from Realm667... it's really a treasure!

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Meril

  
This wad is awesome! Great atmosphere, creepy, lots of non-doom enemies. But... It is hard as hell. Almost impossible to go through. On start, is ok. Later is crampy and powerfull monsters, and the final is crampy and a freaking lots of powerfull enemies!

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Skullguy

  
Great maps and a great atmosphere,I really liked the first level.But the other maps had way too many fucking enemies.

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Guest

  
Amazing and breathtaking, a true master piece of horror, shooter, and about a tortured soul.

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Guest

  
damm son wr did u m8ke dis 10/10 bcuz of gud gaem

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Guest

  
I thought the multiple huge monster arena sections were too hard, and detracted from the atmosphere.

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Javulas

  
Great atmosphere. Totally worth the two hours I spent playing this .wad. Unfortunately, it got too hard at the end (fack load of Viles and Revenants, barely any health, no ammo), but otherwise, this tense .wad always kept you on your toes with nasty traps, some oshit jumpscares every once in a while, hardly any ammo to spare, and a whole lot of depressing environments. Good luck on your Steam Greenlight entry. This is how I found this .wad 8/29/2015

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Guest

  
Fun and great gameplay.I know unloved II is dropped,but I wish it was finished too. *sigh*

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NuMetalManiak

  
there is a ton of atmosphere here, but I think gameplay leaves quite a lot to be desired since it's so cramped most of the time.

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Guest

  
This is one of the most atmospheric wads I've ever played, if not THE most! The GZDoom effects that were used really added to the feeling of dread, and I enjoyed the gameplay and designs quite a bit, although there were a few moments where the difficulty could have been toned down just a tad. The Silent Hill references were well-done. 5/5, legendary!!!

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Guest

  
It's great but yet so fucking difficult.

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Guest

Unknown date

  
Really loved it, the levels are like eye candy, very dark and ambient. The additional monsters adds a need for new strategy, but this is my only complaint. The strategy I could only do was pray to survive the infighting, too many difficult enemies at one time. But other than that I hope to find more wads from you.

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MajorRawne

Unknown date

  
Well worth downloading to see what Doom 3 might have been like, if the designers had still had their wits. Creepy, frightening, albeit sometimes confusing in that annoying Silent Hill way, but once you're on track this is a horror masterpiece.

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Guest

Unknown date

  
Awesome wad! I loved the scary atmosphere it emitts. Good stuff. 10/5 would play again

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Guest

Unknown date

  
I've got to side with the high voters here. There were a few times I was stuck so gameplay alone would lose a point (4/5), but the value of the rest leads to an overall rating of 5 pretty easily. Just make sure you have shaders turned off and then it won't be pitch black and you'll see what this is all about.

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Guest

Unknown date

  
10/5. 5+5=10

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Guest

Unknown date

  
Atmospheric, scary, but still action-packed. Great WAD.

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Guest

Unknown date

  
The best pwad done so far, as evidenced by their score. It is a perfect fusion Doom-Silent Hill 4. Graphically perfect, use the motor (G)ZDOOM to perfection. It is hard, aesthetic, cold. Perfect music and new enemies well used. The traps are like Silent Hill. It's Doom, it's Silent Hill, is better than both. Second part please.

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Guest

Unknown date

  
Not my cup of tea but a real achievement and a good cross to bear for your hard work. I'd love to see something more classic from you sometime, not that this isn't great, but i'm a sucker for a real classic Doom feel. 5/5 for all things considered - phobosdeimos1

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Guest

Unknown date

  
Absolutely amazing! I just finished playing through and it was truly an amazing WAD. I had started working on my own custom just before Unloved had come out, and now I only hope that my wad will be half as epic as yours =D

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Guest

Unknown date

  
Great atmosphere. Very funny. 5/5

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Guest

Unknown date

  
Battle is just the repeat of same things after all. With too many cramped spaces, player can be stuck easily and will take unexpected annoying damage, and sometimes it just takes so many hours to kill all of monsters. There should be more usage of stronger weapons like BFG, and less seeking projectile by monsters if there's a trap of mass monsters with no enough space for that, because this map contains very nice detail and lighting of gzdoom and I know you don't wanna add the extra space for that.

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  • File Reviews

    • By elend · Posted
      Awesome small map set focusing on tiny corridors and exploring huge interconnected maps. I really, really enjoyed traversing the different maps and although they are very, very crammed and chock full of nooks and crannies, I rarely got really lost. Sure, once I got a key, I had to find that specific red / blue / yellow door again, but as with any exploration focused games, it is best to remember where important locations are in a map.   What really amazed me was the look of the maps. This is the perfect amount of vanilla detail, imho. Every room looks detailed without being too crammy or confusing. All maps have a very concise look and clear sight lines, which makes navigation really easy and overally just fun. Monster placement also makes good use of all the crammed corridors, the windows, the corners, etc. by placing monsters in a way, that they more often than not surprise you from behind a corner. It's best to slowly and methodically proceed through those bases and take your time. This is not run and gun Doom.   Absolutely gorgeous in all aspects, amazing works.
    • By P41R47 · Posted
      I struggle to replay this one for a long time. I didn't remember much of this so its was like a first time. Strain is a different beast to anything from the same time. It uses dehacked to great extents adding new enemies and changing the behaviour of some of the weapons.
      Well, first episode is pretty solid, with neat maps and really awesome ideas as the authors of the wad start to unfold their dehacked trickery all around. Second episode its not that good, with some cryptic maps with not so clear progression, but well overall.
      Third episode has some maps like the second, but they are a little more fleshed out and with a lot better visuals also. The end map was somewhat anticlimatic, but anyway, a really great experience through and through.

      Now what i don't liked much is that most ports have to use the Strain Fix to properly been able to play this mapset, and the authors of that fix, don't know why, changed the sky textures of the different episodes.
      Its nothing really bad, but well, it strange that they didn't respected the authors original choice.

      Dystopya 3 maps really stands out from the mapset, or maybe i remember them more as i have fresh memories from a recent replay.   The mood of the megawad is greatly achieved through the use of neat textures and map tricks. I really miss that there are no fake 3D bridges anywhere in the megawad, and i really love them when they are given good use.   The story of is somewhat mixed bag: theres a new invasion, you are the only marine that survived to the Invasion of earth, and they government made some experiments with you. Now you are a bloodthirsty machine that only wants the destruction of the invaders.
      The text screens during game are strange, with a snarky humor and poking fun of some common tropes. Not bad, but i would prefer something more serious as the megawad has really cool details everywhere, like revisiting zones and fully developed reactor areas, etc. making the storytelling side of the maps really awesome to follow. But again, some maps has poor progression hindering the experience a little.   Anyway, this is something that needs to be played and replayed, just to see those dehacked tricks and for theose awesome good maps. I had better memories of this than what i actually play, so i was expecting something more and better, but thats my problem, the megawad is amazing as it is.
    • By vdgg · Posted
      This mapper did create good stuff, pazuzu, diabolos and odyssey. This is way, way below these WADs. I am the first reviewer to mention massive (but massive) HOMs on MAP10! 2 stars for: - awesome grey blocks area in motion in the middle of MAP08 - some occasional decent moments, I guess MAP03 is fine, MAP04 is okayish. - visually it is not bad for 1996. But come on. One motif is: "press switch A to lower a lift, press switch B that opens a door somewhere far, but press it a bit later, just to get in time to the lift, not too early as the door will shut". After that door you often have a wall of monsters, so sometimes you retreat and repeat. This motif is used over and over and over again. You also experience cramped mazy hallways quite a lot and lots of damaging floors. Some of these damaging floors are used for extra spice during combat, but most of them are there to make you think faster about the puzzle solution :) It is not easy for me to pick the worst map, MAP05, 07 and 09 set the bar quite high. And it is me who is writing this, I enjoy cleim20, odessas, some cryptic stuff, but I just can't stand >80% of this creation.
    • By chlef · Posted
      Not the prettiest maps, but very nice to play. Old school goodness.  
    • By chlef · Posted
      Yeah, this is what Doom is supposed to be. Basic and enjoyable, no gimmicks or stupid sound/graphic mods. Just pure Doom. This is a keeper.
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