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av20 from memory

   (9 reviews)
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About This File

av2map20.wad is a remake of the starting area from AV.wad MAP20, built only using my memory, after not having played that map in a couple years. The remake pokes fun at how two of the player starts are placed behind impassible lines, trapping those players at the start. So, maybe you can think of the remake as a special mission for the trapped players.

av3map20.wad is an incomplete remake of the rest of AV.wad MAP20, built only using my memory. The last time I played that map was when I recorded a speedrun of it, so I had trouble remembering all of the rooms and how they connect to each other. I decided to give up before building everything I remembered, since I would just run into a mental dead-end. There is no gameplay in this remake, just rooms.


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Unknown date

  
It's totally playable. You have to run along the outer rim of the map and get the invul spheres to avoid the archviles' web of lies, like in the demo. When they're dead, get the spiders out of the way and then clear the cyber horde. Each section of switches has a pattern, and certain switch textures tell you where the next switch is. If you want to play my maps properly, learn them. Btw, map is boom compatible, not zdoom.

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Unknown date

  
I can't get really fun on it even I play with GZDooM with sv_fastweapons 1 or 2 cheats and get stuck again after killed 7000 enemies. Idea not bad, but I have no idea why make shit like this? Just killing shitload of monsters and nothing... I don't know, but I must say, it sucks for me. 1/5 -playerlin

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Guest

Unknown date

  
This was kind of a joke, but it's still totally playable. It's another endurance map. Mapping from memory is hard but fun.

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Guest

Unknown date

  
cool idea. I think I'm gonna make a Doom 2 from memory wad.

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Guest

Unknown date

  
Meh. I like blastfests, but I really dislike switchhunts; TOD maps usually take both to an extreme, which makes it difficult to give them a fair overall score. That said, this one isn't a particularly good or interesting blastfest, and the architecture is lacking, too, so all in all, it's not exactly a great map.

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Unknown date

  
that was stupid. its just the beginning of map20 with around 6000 enemies that spawn out in the front of the pyramid. complete garbage. 0/5.

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Guest

Unknown date

  
a little overstated, ha? after 5 minutes it becomes so boring. 1 million enemies and 1 million switches to take. phh, that's a fun map to me.

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Unknown date

  
This is dated February 2010. It's a loose remake of the pyramid level from Alien Vendetta, but with 5767 baddies instead of 498, and you get a BFG with infinite ammo. Is it ten times better? No, it's essentially unplayable; the mass of archviles throw you into the air, and even if you perform a prodigy of valour the actual gameplay resembles something from the early 80s, e.g. Galaxian, Sinistar etc. Fun for about three minutes and I suppose there is that.

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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