Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Happy Birthday Mr. Chris

   (19 reviews)
Sign in to follow this  

2 Screenshots

About This File

Happy birthday Mr Chris


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
This smells pungent of OBLIGE. The hedgemaze type of level layout is very distinctive of that randomizer. Anyway, I don't Mr. Chris at the time really deserved a "birthday map."

Share this review


Link to review
Guest

Unknown date

  
Happy birthday Mr. Chris!!

Share this review


Link to review
Guest

Unknown date

  
I'm a bit flattered! Thank you for such an interesting gift :P This was pretty fun as it does remind me of stuff like some of the levels Oblige can produce. 4/5 -Mr. Chris

Share this review


Link to review
Guest

Unknown date

  
It's a fun way to waste a little time. Obviously nothing award worthy, but to be critical of a gift is to miss the point of it. 3 stars. -TRRobin.

Share this review


Link to review
Guest

Unknown date

  
A fun little techbase, hordes of high-level monsters in areas which progressively open as you advance.

Share this review


Link to review
Guest

Unknown date

  
I didn't really expect anything from this, but it's actually a very good level - short but intense! Recommended!

Share this review


Link to review
Guest

Unknown date

  
You can do better than this, 40oz. All of your other work is awesome. :/ ... 2/5

Share this review


Link to review
Guest

Unknown date

  
short, fun, exciting

Share this review


Link to review
Guest

Unknown date

  
^Agreed. This is actually easier played UV -fast.

Share this review


Link to review
Guest

Unknown date

  
Cyberdemon placement was really '94.

Share this review


Link to review
Guest

Unknown date

  
Not really much good, to be honest. It's like if NUTS had to be confined to a small area, in a corridor. Again the cyberdemon(s) was(/were) not used well. Good music, and it looks nice. 3* -Phobus

Share this review


Link to review
Guest

Unknown date

  
FUN map, not awesome. But it's good for a b-day gift. :p -playerlin 4/5

Share this review


Link to review
Guest

Unknown date

  
I would feel offended if somebody gave me a subpar map made in about 5 minutes for my birthday.

Share this review


Link to review
  • File Reviews

    • By elend · Posted
      What a set of maps. At first I only expected random maps that use use Mario textures, but this is so much more. From the cutesy bullet puffs of the weapons, to the plasmagun sprites, there have been more changes than "just" textures. All together they form a very, very coherent picture which makes you almost disappointed, that there are no Mario enemies in the game.   Even then, the actual quality of the maps surprised me quite a bit as well. Very, very fun to play from the beginning to the end, with admittedly frustrating parts (the map featuring only Archies and Revenants or the map featuring ice and wind. Oh god, the ice...). These are not just simple techbases given a Mario texture paint, these maps are well thought out and tailored to the textures, ranging from grass lands, over desert to impressive castle scapes and even an air ship. I played on TYTD not only because I am a wimp, but also because those maps are really, really hard and have some frustrating moments. It speaks for this mapset's quality, though, that you can live with those moments and still enjoy the maps.   Try it out at least.
    • By P41R47 · Posted
      I really dig it! Its feel like a Ultimate Doom take of TNT, but its not at that level either.
      Its a great adventure mapset, leaning more to the  atmospheric and realistic architecture.
      First and second episodes are amazing. Introducing the new enemies as the maps unfold. But midway around episode three it start to lose steam, with a serie of really short maps and then maps really similar to the originals, this is not bad at all, just feels a little uninspireds. Fourth episode on the other hand, feels extremely rushed, with a lot of monotexturing and undetailed areas. Its not bad, but coming as the ending episode it could be much better, specially with the degree of detailing the author showed on the precious episodes.

      All the episodes offers a good challenge, even on Hurt Me Plenty, but don't expect anything near the difficulty of NEIS.   All in all, being one of the few complete Ultimate Doom megawads, its pretty good and i liked the new enemies sprites and the music used, almost all the time.
    • By chlef · Posted
      No, this is not good by any stretch. First 25 levels feel like they are all the same - colorless, flat, dull and bland. Next 3 look like deathmatch arenas with a handful of monsters. Again, all pretty much the same. The last two are pitch black mazes - oh what fun. As for the secret levels - I abandoned both. Map31 is a maze alternating between pitch darkness and flashing primary colours and map 32 is simply an incomprehensible mess. Possibly acceptable if you just want to kill some time with mindless point and shoot, but not what I would call an enjoyable Doom experience. At least it avoids degenerating into slaughter.
    • By aargh · Posted
      Pros: Straightforward, lot of action, no button madness. Plays smooth. Classic Doom feeling.
      Cons: Lots of invisible lines blocking monsters. Lots of hitscanners and not enough health packs.
    • By MuratMikal · Posted
      An enjoyable set of maps of easy difficulty (MAP 07 is medium) in UV with simple design that worked well for me. Finished the whole set in 02:40 min. Certainly worth a shot!
       
×