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Cloven Hoof

   (14 reviews)
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A modest size map with one particularly-harrowing marble room.


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Unknown date

  
Meh. The usual open spaces, flat floors, senseless texturing and random mixtures of enemies. You are getting better; starting to break up your levels instead of making boring sprints to an exit switch. Next is learning how a stray Arch Vile can totally screw up your map's ammo balance. 1/5

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Unknown date

  
"Next is learning how a stray Arch Vile can totally screw up your map's ammo balance." you suck at this game. i vote 3 stars, wasnt too bad

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Unknown date

  
ammo and health balance were just fine for me. Kill the arch viles, don't let them run amock. It's called *strategy* not poor mapmaking. Good map, 4 stars.

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Unknown date

  
Really really good stuff.

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Unknown date

  
This map is mediocre at best. The monster placement makes me feel like I'm playing Oblige. The sad part is, from the looks of it, you could probably make a decent map if you really tried and took your time.

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Unknown date

  
Wow. It wasn't terrible. Looked like shit played like silver. 4/5 for gameplay, almost genius at times, and 1.5/5 for aesthetics. focus a bit more on those next time.

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Unknown date

  
Marginally better than some of his previous crap. At no point was I harrowed. 2/5

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Unknown date

  
Well nothing terrible but nothing special also. 2/5.

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Unknown date

  
2/5. Not terrible, but not actually worth playing. If this took 15 hours to make, then I'd have to say I pity you. This thing feels like an Oblige map; of course, that insults Oblige. At least Oblige knows how to vary sector heights and stick to some kind of theme. When I want to play levels that have no real design concept, but are sort of half-assed fun, then I'll generate them myself with Oblige; I don't need you to make them for me.

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Unknown date

  
wow. That secret saved my life. well it was a good fighting skills test, but architecture/texture is not very good 3/5

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Unknown date

  
you have gotten much better. its not a masterpiece, but its still fun to play. more detail needed. 3/5

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  • File Reviews

    • By chlef · Posted
      Yeah, this is what Doom is supposed to be. Basic and enjoyable, no gimmicks or stupid sound/graphic mods. Just pure Doom. This is a keeper.
    • By Never_Again · Posted
      Another day, another stolen map.   E2M1 of IMMLEV is a ripoff of ARENA, a tutorial WAD David Bruni designed and wrote detailed tutorials for in the 3D Alchemy book. Walbert's edit of it was so incompetent that four times out of five it will crash vanilla seconds into the level with a "P_CrossSubsector" error. Crispy and prboom-plus crash every time.   Oddly enough, Choco loads the map without complaints but you get stuck early on due to the "author" apparently using a paper bag over the head as a map-editing tool.   The second map is largely a barebones crate maze. A secret door next to the first key leads to an unmarked exit that dumps you on the stock secret level. Too bad, as the third level finally shows a glimpse of promise, albeit somewhat marred by HOM and mislabeled key doors. This, too, is apt to an abrupt end with another unmarked exit switch.
    • By MuratMikal · Posted
      The difficult of some maps (mainly after MAP 20) is rather extreme in UV if you aren't an experienced/very good player. For others I recommend playing in HMP or even HTNR if you don't want many frustating moments. Best maps = 04, 06, 07, 08, 11, 15, 32, 18, 20, 22, 28, 29 and 30. Bad Maps = 05, 31, 23, 25 and 26. All other maps are OK. Now, some considerations: MAP 24 is very good until the archvile spam, after that it's almost impossible to beat if you don't get the secret invulnerability sphere. MAP 26 is a gimmick map with a lot of archviles, I didn't enjoy the gameplay because if you shoot in some parts you die right away due to the sheer numbers of viles. MAP 29 at first seem very hard and frustating but its doable if played with persistance. The only bad thing about it is the mandatory archvile jump which I didn't aprove (if you play it you'll see what I'm talking about). UV maxing this MAP would be a nightmare since the red key area is very hard; I've yet to see anyone at youtube or twitch UV maxing this map without saves. As I think only 5 MAPS out of 32 are bad it deserves at least 4 stars.
    • By Triloguy · Posted
      Great. Best Wad ever.
    • By aargh · Posted
      It misses that "something extra" that id maps had. Something that you remember those maps for. But maybe it's not fair to compare because the original always has the advantage of nostalgia.
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