Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Cloven Hoof

   (14 reviews)
Sign in to follow this  

Guest

About This File

A modest size map with one particularly-harrowing marble room.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Meh. The usual open spaces, flat floors, senseless texturing and random mixtures of enemies. You are getting better; starting to break up your levels instead of making boring sprints to an exit switch. Next is learning how a stray Arch Vile can totally screw up your map's ammo balance. 1/5

Share this review


Link to review
Guest

Unknown date

  
"Next is learning how a stray Arch Vile can totally screw up your map's ammo balance." you suck at this game. i vote 3 stars, wasnt too bad

Share this review


Link to review
Guest

Unknown date

  
ammo and health balance were just fine for me. Kill the arch viles, don't let them run amock. It's called *strategy* not poor mapmaking. Good map, 4 stars.

Share this review


Link to review
Guest

Unknown date

  
Really really good stuff.

Share this review


Link to review
Guest

Unknown date

  
This map is mediocre at best. The monster placement makes me feel like I'm playing Oblige. The sad part is, from the looks of it, you could probably make a decent map if you really tried and took your time.

Share this review


Link to review
Guest

Unknown date

  
Wow. It wasn't terrible. Looked like shit played like silver. 4/5 for gameplay, almost genius at times, and 1.5/5 for aesthetics. focus a bit more on those next time.

Share this review


Link to review
Guest

Unknown date

  
Marginally better than some of his previous crap. At no point was I harrowed. 2/5

Share this review


Link to review
Guest

Unknown date

  
Well nothing terrible but nothing special also. 2/5.

Share this review


Link to review
Guest

Unknown date

  
2/5. Not terrible, but not actually worth playing. If this took 15 hours to make, then I'd have to say I pity you. This thing feels like an Oblige map; of course, that insults Oblige. At least Oblige knows how to vary sector heights and stick to some kind of theme. When I want to play levels that have no real design concept, but are sort of half-assed fun, then I'll generate them myself with Oblige; I don't need you to make them for me.

Share this review


Link to review
Guest

Unknown date

  
wow. That secret saved my life. well it was a good fighting skills test, but architecture/texture is not very good 3/5

Share this review


Link to review
Guest

Unknown date

  
you have gotten much better. its not a masterpiece, but its still fun to play. more detail needed. 3/5

Share this review


Link to review
  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
×