Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

pet.zip

   (4 reviews)
Sign in to follow this  

Guest

About This File

This and pet2.zip are two new levels made with deu 5.0 and the bsp 1.0 nodebuilder. They are meant to be played together, so hopefully you will. pet2.wad is an easy level for e1m1 we made to give you the chain gun and ammo, which is what we want you to start pet.wad (e1m2) with. Try not to cheat on pet.wad, it took us a flippin' long time to write.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Zahid

  
2nd one is decent but most hard i ever played from 94s'...1st map is crap...

Share this review


Link to review
Guest

Unknown date

  
This is a pair of levels that you're supposed to play in sequence, although they're zipped as separate files (GZDoom and probably others can read the zipfile, though). They are dated April 1994. Pet2 is a giant square room with 112 zombiemen, a couple of shotgun guys, and a spectre; it's drivel! Pet.wad is better, but it was remade as id=219, which is better still, although when I say "better still" I mean "slightly better than awful".

Share this review


Link to review
  • File Reviews

    • By Doomkid · Posted
      Why the hell have I not been using this. Incredible, 5 stars.
    • By wolfmcbeard · Posted
      It was difficult for me, but I enjoyed it, a few more ammo pick ups and maybe some health too, but other than that it's a good level.
    • By wolfmcbeard · Posted
      I should've heeded the warnings from the other reviews...
    • By Gato606 · Posted
      Horrible and unenjoyable, it's what I can say about this megawad.  Does it really need to be archviles and cyberdemons in every corner and tight corridors, ambushing with nowhere to go?  Yes, textures are very monotonous, and you got corridor after corridor with same floor/ceiling height.  It's extremely annoying to hunt for that switch that will let you continue, and, surprise!  They're hidden inside the walls without being secrets and no hints where to look for, even with ALLMAP cheat you get lost very easily
    • By Chipchase · Posted
      Not quite as bad as some other comments said, for an old wad anyway. Playable but easy at UV. Some poor texture alignments, nearly all brightly lit, no atmosphere. New sounds are mostly cranky but I liked the machine gun. The voice sounds the same as in "Wild West Of The North" - WEST.WAD which was by Mike Lasota and which also has cranky (but different again) sounds.          
×