Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Edgy

   (16 reviews)
Sign in to follow this  

Guest

1 Screenshot

About This File

Mid-episode style map for Doom 2 which will require some strategy during certain fights.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Bad King John

  
Good classic Doom. Surprise mass attacks, OK if you already hold the right weapon (I needed a few re-starts). Loads of ammo and health, but you need to let the monsters in-fight in some places. Interesting map, but loses a star for being Map 20 (why?). Took me over an hour at UV.

Share this review


Link to review
Guest

  
This map deserves my first 5* given in 2015. The very smart combination of layout, strategically placed decoration & monster placement, makes playing this @ UV a must-do. The nice ambiance very adds to it. This is an excellent example of a highly populated map without the one-dimensional gameplay which makes slaughter maps so utterly boring. Actually it is when played smartly, not difficult at all - but you have to think a lot. And that all makes this map not legendary, but quite close. Chapeau, Mr. Chris!

Share this review


Link to review
Guest

Unknown date

  
Meh, nothing special.

Share this review


Link to review
Guest

Unknown date

  
Repetitious. 2/5

Share this review


Link to review
Guest

Unknown date

  
lots a monsters which is the way it should be. It could have had more variety, but 4/5. THanks!

Share this review


Link to review
Guest

Unknown date

  
Great job.

Share this review


Link to review
Guest

Unknown date

  
good..but little hard..

Share this review


Link to review
Guest

Unknown date

  
Very nice level.

Share this review


Link to review
Guest

Unknown date

  
In UV, 700+ monsters in total. And most monsters teleport into the map in masses. If it's accumulated correctly it's not a bad thing. Here, it consists of slower action followed by some massive shooting, and the formula is repeated a few times, maybe overly repeated.. Map design is okay.

Share this review


Link to review
Guest

Unknown date

  
Fuck, I forgot to edit the text file's data from my previous map. -Chris

Share this review


Link to review
  • File Reviews

    • By chlef · Posted
      Yeah, this is what Doom is supposed to be. Basic and enjoyable, no gimmicks or stupid sound/graphic mods. Just pure Doom. This is a keeper.
    • By Never_Again · Posted
      Another day, another stolen map.   E2M1 of IMMLEV is a ripoff of ARENA, a tutorial WAD David Bruni designed and wrote detailed tutorials for in the 3D Alchemy book. Walbert's edit of it was so incompetent that four times out of five it will crash vanilla seconds into the level with a "P_CrossSubsector" error. Crispy and prboom-plus crash every time.   Oddly enough, Choco loads the map without complaints but you get stuck early on due to the "author" apparently using a paper bag over the head as a map-editing tool.   The second map is largely a barebones crate maze. A secret door next to the first key leads to an unmarked exit that dumps you on the stock secret level. Too bad, as the third level finally shows a glimpse of promise, albeit somewhat marred by HOM and mislabeled key doors. This, too, is apt to an abrupt end with another unmarked exit switch.
    • By MuratMikal · Posted
      The difficult of some maps (mainly after MAP 20) is rather extreme in UV if you aren't an experienced/very good player. For others I recommend playing in HMP or even HTNR if you don't want many frustating moments. Best maps = 04, 06, 07, 08, 11, 15, 32, 18, 20, 22, 28, 29 and 30. Bad Maps = 05, 31, 23, 25 and 26. All other maps are OK. Now, some considerations: MAP 24 is very good until the archvile spam, after that it's almost impossible to beat if you don't get the secret invulnerability sphere. MAP 26 is a gimmick map with a lot of archviles, I didn't enjoy the gameplay because if you shoot in some parts you die right away due to the sheer numbers of viles. MAP 29 at first seem very hard and frustating but its doable if played with persistance. The only bad thing about it is the mandatory archvile jump which I didn't aprove (if you play it you'll see what I'm talking about). UV maxing this MAP would be a nightmare since the red key area is very hard; I've yet to see anyone at youtube or twitch UV maxing this map without saves. As I think only 5 MAPS out of 32 are bad it deserves at least 4 stars.
    • By Triloguy · Posted
      Great. Best Wad ever.
    • By aargh · Posted
      It misses that "something extra" that id maps had. Something that you remember those maps for. But maybe it's not fair to compare because the original always has the advantage of nostalgia.
×