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Happy Birthday Zap610

   (17 reviews)
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3 Screenshots

About This File

zappy birfdaay


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Guest

Unknown date

  
Typical good short bday map from this guy. He might get mapper of year for sheer quantity (plus he was major worker w/ UAC Ultra).

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Guest

Unknown date

  
Those two Hell Knights got me good when I frist stumbled upon them! This is my favorite from the birthday maps so far.

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Guest

Unknown date

  
It's like it's EVERYBODY'S birthday! :D YAAAAY -Creaphis

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Guest

Unknown date

  
too ez but decent for 6 hours

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Guest

Unknown date

  
It was a very enjoyable experience to play this map on Nightmare! skill. A map which resembles Mr.Corfiatis' works (not a bad thing at all). A very solid 4/5 stars from me, vdgg

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Guest

Unknown date

  
Nice small map, only problem I had was that the cacos should be able to get into the key room. They're harmless as they are now.

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Guest

Unknown date

  
40oz you are the best person in the world

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Guest

Unknown date

  
^stop, please. This map is good and so are all the other birthday maps. Who cares why a map was made as long as it's decent?

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Unknown date

  
Good birthday map, but why not put a super shotgun on it.:p 3.5/5 -playerlin

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Guest

Unknown date

  
Sorry for ^^. After I played all three maps I see my mistake. /hth

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Guest

Unknown date

  
Some nice architecture, some ok architecture and mediocre gameplay.

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Guest

Unknown date

  
Very nice, rather easy. Secrets in particular are far too easy to find and get to, being practicaly out in the open. Chaingun felt superfluous almost, as the shotgun was pretty much all that was needed. Glad there was no SSG to further trivialise things. That window with all the cacodemons stuck outside was a bit of a letdown, particularly as the blue skull pickup was a nice "gotcha!" moment. 4* -Phobus

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Unknown date

  
slick map, only part I didn't like was fighting the baron with a shotgun..4/5 -magicsofa

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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