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badplace

   (9 reviews)
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Guest

4 Screenshots

About This File

This wad is fairly large, but not overly complex. Should provide a good balance of monsters/ammo, but not tested/built for anything other than Ultra-violence. I think this is my 2nd ever released wad.


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Guest

Unknown date

  
Hiya. I'm sorry about the HOM I missed (slaps self upside the head). And there was another reviewer who saw seme miss-aligned textures...I still can't figure out how I missed those! *sigh* Ok...I'm off to try harder. Thanks for the honesty guys! :) Paul L. Ming (PS: I gave myself 2 stars...meh...damn errors...)

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Guest

Unknown date

  
It's not perfect, but it's far from bad. 4/5 ~Joe Anderson p.s FIX THE HOMS!

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Guest

Unknown date

  
I'm enjoy this too. Not a bad map, nothings wrong, not found HoMs.(Maybe I'm using GZDooM) And keep mapping. :) 4/5 -playerlin

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Guest

Unknown date

  
Room with the chaingun, etc. is ridiculously buggy, stopped playing. 0/5

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Guest

Unknown date

  
'Paul L. Ming' is incorrect. It should be 'Paul L Ming'.

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Guest

Unknown date

  
Not the 0 stars the first 2 votes gave it. It's certainly nothing special, but it's not broken or anything. I played it the whole way through and it kept me occupied. A couple of obvious bugs (HOM by a lift, etc.) keep it from being average, though.

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Guest

Unknown date

  
Well I actually enjoyed this. Some good secrets and plenty of fighting. Didn't spot any errors, but I wasn't really looking for any. (GZScoreDoom) 4/5

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Guest

Unknown date

  
Meh.

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
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