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Happy Birthday InsanityBringer

   (22 reviews)
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3 Screenshots

About This File

Another birthday, another map.


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Guest

Unknown date

  
good..plz make more

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Guest

Unknown date

  
The first (I believe) in the 40oz string of bday maps, and this one really set the tone and is very solid (and almost medium in length). 5 stars for this whole series in general, they could have been combined into a cool little episode almost Scythe-style.

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Memfis

Unknown date

  
short linear map, you kill some monsters or pairs of monsters in front of you in a generic brown base.

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Guest

Unknown date

  
PRETTY DARN GOOD.

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Guest

Unknown date

  
Another 4 star adventure!

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Guest

Unknown date

  
40oz makes good maps, it's a shame he's a bit of a dick :/ 3/5

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Guest

Unknown date

  
It's an okay map, solid gameplay, good ammo and monster placement, nice music and all... but I'm not sure if anyone cares that it's your fuckbuddy's birthday. In fact, releasing a map so mediocre seems like an asshole thing to do, like giving a Hindu a hamburger for his birthday.

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Guest

Unknown date

  
As always, a good layout with some decent architecture. It's good fun, though abundantly clear that Super Jamie is responsible for UAC Ultra's thing placement. Still, this was built in 6 hours and a good way to kill 5 minutes, so mad props.

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Guest

Unknown date

  
Short but good!

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Guest

Unknown date

  
^stop. Anyways, this is a good little map, and I hope 40oz keeps doing this, his quick maps are actually fun.

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Guest

Unknown date

  
I'm sorry for ^ that rudeness. May be it is not better speedmap in the world, but definitely not bad after all, worth to play at least once. /hth

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Guest

Unknown date

  
another 99999 stars aventure! and the previous are a retard

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Guest

Unknown date

  
Another 0 star adventure!

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Guest

Unknown date

  
Best of the birthday maps, but still has some gameplay flaws (like that damn jump-blocking manc teleporting at blue door).

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Guest

Unknown date

  
It's not my birthday, but I enjoyed this map anyway.

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Guest

Unknown date

  
Quite a nice map this time. Whilst the progression is very linear, you revisit areas and feel like you're exploring the map, which is a huge improvement over previous maps. Gameplay is still easy, but this is rather fun! 4* -Phobus

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Guest

Unknown date

  
Fun map! You've executed the tech base feel very well. Kind of you to make as well! Happy birthday Insanitybringer

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Guest

Unknown date

  
awesome layout and architecture, style and texturing. Mediocre to average enemy placement. Gameplay wasn't great, and it was very easy, but the design of the structures and texturing was was very creative and impressive. I really hope that 40oz makes more maps! 4 stars.

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Guest

Unknown date

  
superb in just about every way. 5/5 -Joker happy birthday

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  • File Reviews

    • By vdgg · Posted
      This mapper did create good stuff, pazuzu, diabolos and odyssey. This is way, way below these WADs. I am the first reviewer to mention massive (but massive) HOMs on MAP10! 2 stars for: - awesome grey blocks area in motion in the middle of MAP08 - some occasional decent moments, I guess MAP03 is fine, MAP04 is okayish. - visually it is not bad for 1996. But come on. One motif is: "press switch A to lower a lift, press switch B that opens a door somewhere far, but press it a bit later, just to get in time to the lift, not too early as the door will shut". After that door you often have a wall of monsters, so sometimes you retreat and repeat. This motif is used over and over and over again. You also experience cramped mazy hallways quite a lot and lots of damaging floors. Some of these damaging floors are used for extra spice during combat, but most of them are there to make you think faster about the puzzle solution :) It is not easy for me to pick the worst map, MAP05, 07 and 09 set the bar quite high. And it is me who is writing this, I enjoy cleim20, odessas, some cryptic stuff, but I just can't stand >80% of this creation.
    • By chlef · Posted
      Not the prettiest maps, but very nice to play. Old school goodness.  
    • By chlef · Posted
      Yeah, this is what Doom is supposed to be. Basic and enjoyable, no gimmicks or stupid sound/graphic mods. Just pure Doom. This is a keeper.
    • By Never_Again · Posted
      Another day, another stolen map.   E2M1 of IMMLEV is a ripoff of ARENA, a tutorial WAD David Bruni designed and wrote detailed tutorials for in the 3D Alchemy book. Walbert's edit of it was so incompetent that four times out of five it will crash vanilla seconds into the level with a "P_CrossSubsector" error. Crispy and prboom-plus crash every time.   Oddly enough, Choco loads the map without complaints but you get stuck early on due to the "author" apparently using a paper bag over the head as a map-editing tool.   The second map is largely a barebones crate maze. A secret door next to the first key leads to an unmarked exit that dumps you on the stock secret level. Too bad, as the third level finally shows a glimpse of promise, albeit somewhat marred by HOM and mislabeled key doors. This, too, is apt to an abrupt end with another unmarked exit switch.
    • By MuratMikal · Posted
      The difficult of some maps (mainly after MAP 20) is rather extreme in UV if you aren't an experienced/very good player. For others I recommend playing in HMP or even HTNR if you don't want many frustating moments. Best maps = 04, 06, 07, 08, 11, 15, 32, 18, 20, 22, 28, 29 and 30. Bad Maps = 05, 31, 23, 25 and 26. All other maps are OK. Now, some considerations: MAP 24 is very good until the archvile spam, after that it's almost impossible to beat if you don't get the secret invulnerability sphere. MAP 26 is a gimmick map with a lot of archviles, I didn't enjoy the gameplay because if you shoot in some parts you die right away due to the sheer numbers of viles. MAP 29 at first seem very hard and frustating but its doable if played with persistance. The only bad thing about it is the mandatory archvile jump which I didn't aprove (if you play it you'll see what I'm talking about). UV maxing this MAP would be a nightmare since the red key area is very hard; I've yet to see anyone at youtube or twitch UV maxing this map without saves. As I think only 5 MAPS out of 32 are bad it deserves at least 4 stars.
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