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Happy Birthday InsanityBringer

   (22 reviews)
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3 Screenshots

About This File

Another birthday, another map.


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Guest

Unknown date

  
good..plz make more

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Guest

Unknown date

  
The first (I believe) in the 40oz string of bday maps, and this one really set the tone and is very solid (and almost medium in length). 5 stars for this whole series in general, they could have been combined into a cool little episode almost Scythe-style.

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Memfis

Unknown date

  
short linear map, you kill some monsters or pairs of monsters in front of you in a generic brown base.

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Guest

Unknown date

  
PRETTY DARN GOOD.

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Guest

Unknown date

  
Another 4 star adventure!

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Guest

Unknown date

  
40oz makes good maps, it's a shame he's a bit of a dick :/ 3/5

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Guest

Unknown date

  
It's an okay map, solid gameplay, good ammo and monster placement, nice music and all... but I'm not sure if anyone cares that it's your fuckbuddy's birthday. In fact, releasing a map so mediocre seems like an asshole thing to do, like giving a Hindu a hamburger for his birthday.

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Guest

Unknown date

  
As always, a good layout with some decent architecture. It's good fun, though abundantly clear that Super Jamie is responsible for UAC Ultra's thing placement. Still, this was built in 6 hours and a good way to kill 5 minutes, so mad props.

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Guest

Unknown date

  
Short but good!

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Guest

Unknown date

  
^stop. Anyways, this is a good little map, and I hope 40oz keeps doing this, his quick maps are actually fun.

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Guest

Unknown date

  
I'm sorry for ^ that rudeness. May be it is not better speedmap in the world, but definitely not bad after all, worth to play at least once. /hth

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Guest

Unknown date

  
another 99999 stars aventure! and the previous are a retard

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Guest

Unknown date

  
Another 0 star adventure!

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Guest

Unknown date

  
Best of the birthday maps, but still has some gameplay flaws (like that damn jump-blocking manc teleporting at blue door).

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Guest

Unknown date

  
It's not my birthday, but I enjoyed this map anyway.

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Guest

Unknown date

  
Quite a nice map this time. Whilst the progression is very linear, you revisit areas and feel like you're exploring the map, which is a huge improvement over previous maps. Gameplay is still easy, but this is rather fun! 4* -Phobus

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Guest

Unknown date

  
Fun map! You've executed the tech base feel very well. Kind of you to make as well! Happy birthday Insanitybringer

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Guest

Unknown date

  
awesome layout and architecture, style and texturing. Mediocre to average enemy placement. Gameplay wasn't great, and it was very easy, but the design of the structures and texturing was was very creative and impressive. I really hope that 40oz makes more maps! 4 stars.

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Guest

Unknown date

  
superb in just about every way. 5/5 -Joker happy birthday

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  • File Reviews

    • By Chipchase · Posted
      Not quite as bad as some other comments said, for an old wad anyway. Playable but easy at UV. Some poor texture alignments, nearly all brightly lit, no atmosphere. New sounds are mostly cranky but I liked the machine gun. The voice sounds the same as in "Wild West Of The North" - WEST.WAD which was by Mike Lasota and which also has cranky (but different again) sounds.          
    • By Chipchase · Posted
      Boring tosh. Long narrow passages packed with hundreds of demons to grind through with a chainsaw. Might as well work in a bacon factory.  Gave up after checking the map to see if there was anything more than carving demons. There wasn't.    
    • By Gabenslair · Posted
      It has done what the creations intentions were; to create a substantially different feel and perspective on doom.   I'm not the sort of person to say "keep it up" nor "encore" but your wad does jump out from the thousands of typical hell and techbase levels. I personally like to keep my typical "masculine wads" masculine, but it does look alot different from the usual doom mods. Sort of like that "youtube-friendly" doom wad yet unironic and serious.   The content itself is very lacking as if you were supposed to enjoy the wad like it was a gulp of water. All you can do is pet the dog thing and water the plants. You could go up the steps but they just lead back down.    The style of the wad is vastly contrasted with our usual wads, resorting towards handdrawn and crayola drawings and if needed, ameteaur ms paint drawings added onto that. The author/illustrator has cleary shown that she/he/xe/they/A.H. doesn't demonstrate professional skill on the likes of eviternity, so they taken the route of making everything childlike to mask their lack of drawing to promote a child game.    I usually expect something like this from either a father making a small wad game for his little daughter or that apple advertisement wamyn that casually says "Whats a computer?".    I cant find any aspect to improve upon this due to it's jarring identity in contrast to the typical fps "masculine" wads out there. 
    • By chowbar · Posted
      Possibly my favorite Ultimate Doom megawad. Although its first half feels like DTWID, it quickly becomes a much more twisted and demented take on the familiar techbase/hell aesthetic. Expect well hidden secrets, tight corridors, and some tough encounters in large, complex levels. In keeping with Ult Doom's tone, NaturalTvventy layers the atomphere on thick to create levels that feel genuinely hostile and evil, even more so than in the original.    If you have a soft spot in your heart for the original Ultimate Doom, this megawad is a must play. NEIS makes you realize how rock solid the original Doom formula is, even without the SSG and revenants. 
    • By whirledtsar · Posted
      An odd wad in which you play a Hexen class while fighting Heretic monsters in Heretic-textured levels. Surprisingly, it works pretty well, and is an interesting change of pace from either game. It retains Hexen's hub design, although it's not at all puzzley, just a "go and collect 3 items and return to the hub" quest. It's very combat-focused (there's almost 400 enemies in the final level), but unlike some Heretic maps, it doesn't end up feeling like a slog. Perhaps Hexen's weapons are just more powerful than Corvus's. The level design is very good, besides a couple of sore spots (the cramped areas of the lava level, the metal maze in the final level). The boss, D'Sparil, is much easier to kill than he was in Heretic; he probably should've been modded to have a better chance against Hexen's warriors.
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