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CelticMansion

   (16 reviews)
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3 Screenshots

About This File

After finding the celtic shrine textures in the doomworld/afterglow section, I decided to make a quick map. It's a bit short but plenty hard.


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Guest

Unknown date

  
nice level, the exit into level two looks like it made sense too, (this level end by going down a pipe, ,underhalls start in an underground cavern ) only one issue, how the fuck do you get to the blue key without IDCLIP?

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Guest

Unknown date

  
good map...

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Guest

Unknown date

  
5 stars for the soothing music.

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Guest

Unknown date

  
The author sure has talent but this lacks effort. Coldfusio

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Guest

Unknown date

  
I liked the "basement" part, but beyond that, it wasn't so great, and the exit part didn't work

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Guest

Unknown date

  
Boring as hell. The gameplay is average, the looks is just BLANK.

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Guest

Unknown date

  
Looks good. It's regrettable that the gameplay was not so... 3/5

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Guest

Unknown date

  
cute music

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Guest

Unknown date

  
you should have made the last room even smaller so the player is *guaranteed* to be killed by the first volley of rockets.... I don't like "save-load til success" maps, it's bs. 2

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Unknown date

  
The last room is so bugged you don't even have to fight the cyberdemon to exit. He won't even raise from his pit. Also, why put a megasphere in a sector that automatically exits? There are also some misaligned textures too. 3/5 because of the bugs. Good soothing music though.

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Unknown date

  
This map is not bad, the battle on exit area just sucks(for me). Put Megasphere on the exit line is pointless, why don't put the BFG9000 room? Music helps me finished it, but those flaws ruined whole map. :( 2.5/5 -playerlin

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Unknown date

  
Kinda reminded me of a"Blood"map in looks,not gameplay.For 68 monsters,it was pretty rugged.A little patience and strategy go a long way.But then,I don't go charging into a room with my neck sticking out either.This is Doom,it should have a challenge;and this map does.4/5-d.d.koop

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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