Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Pieklo

   (20 reviews)
Sign in to follow this  

Guest

2 Screenshots

About This File

A small wad consists of 2 maps. The maps originally have been constructed in limit- removing format, but there is Boom's action of sky transfer on map 02. You start in a small hotel. An aliens from Pekel world invades in our reallity, so, get ready your weapon and show them kuzma's mother!


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

NuMetalManiak

  
a fun 2-map quickie from Shadowman.

Share this review


Link to review
Meril

  
Great map. But I think it is a bit too hard... Anyway,nice design very climatic etc.

Share this review


Link to review
Guest

Unknown date

  
Good design and architecture, decent gameplay. The theme completely different between the maps though; it's like two random maps.

Share this review


Link to review
Guest

Unknown date

  
I am in love with you!!

Share this review


Link to review
Guest

Unknown date

  
Very well executed, nice textures, haunting atmosphere (but not scary), and a bit dark at times. Great job 5/5

Share this review


Link to review
Guest

Unknown date

  
Nice job.

Share this review


Link to review
Guest

Unknown date

  
Quite a good WAD. Check it out.

Share this review


Link to review
Guest

Unknown date

  
In the bloated world of contemporary WAD-making, chock-full of oversized courtyards and halls swarming with hordes of monsters, Shadowman's latest offering is like two gulps of fresh spring breeze. Pieklo (the Old Slavonic for "hellfire") strikes a delicate balance between claustrophobia, aesthetics and nerve-wrecking gameplay. The first map is a tasty appetizer to prepare you for the main course - MAP02. The splendid new graphics blend well with the stock DOOM2 textures. Highly professional work. - N_A

Share this review


Link to review
Guest

Unknown date

  
nice map. remind me of hellfire.wad. -riderr3

Share this review


Link to review
Guest

Unknown date

  
1st map is flat as a pancake. 2nd map has a serious lack of ammo in the beginning. Bleh

Share this review


Link to review
Guest

Unknown date

  
Both maps are looking good feeling awesome. Map01 is good, nothings wrong. But map02......I don't like fighting archviles with a shotgun. 100% kills is not easy because lack of ammo on map02. Still beat-able but needed some play skill or play on lower difficulty. 4/5 -playerlin

Share this review


Link to review
  • File Reviews

    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
    • By E.M. · Posted
      This right here is one of the oldest joke wads ever made, and its parodies of bad map design are still relevant to this day.
×