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DungeonmaniA

   (7 reviews)
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About This File

This comes out from a old project called herechan.wad, since maps are too little to be enjoyable as a episode, i joined the things i did in one level, inspired upon episode one...


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Unknown date

  
I don't care how good or bad the map is, the start is such a blatant example of failure to playtest that it don't matter. Sorry, 0/5

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Unknown date

  
The moment this map loads, you know it couldn't possibly have been playtested. Epic.

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Unknown date

  
Not working

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Unknown date

  
Crouching helps

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Unknown date

  
"Known Bugs: none" Joking? Besides this wad is not playable, there are no bugs ;)

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Unknown date

  
What a epic fail, submit a unplayable map to doomworld newstuff. /facepalm Crouching is work, but this map still sucks like hell... 1.5/5 -playerlin

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Unknown date

  
@ 'crouching helps': it does, but note that the original Heretic game does *not* support jumping / crouching... Besides that, the start is imo that ridiculous, that I lost interest in playing further. Therefore this wad deserves a solid 1/5 (1 for the efford).

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
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