Game : Hexen
Advanced engine needed : ZDoom v2.4.1 with Hexen IWAD REQUIRED.
Primary purpose : Single+Coop play / Deathmatch
Title : Hexen: Scourge of Viscerus
Filename : VISCERUS.PK3
Release date : July 1, 2010
Author : Matt Tropiano
Email Address : email@example.com
Other Files By Author : Dimensions of Time (Doom 2, circa 1998)
Xexis (Doom 2, ZDoom, circa 2006)
Community Chest 3 (Doom 2, MAP07, MAP29, MAP30,
Some other WADs that I don't remember around 2000
for the Return resources that suck.
Misc. Author Info : I make Doom maps and program.
Description : It has been several years since the defeat of the
Deathkings, but a rogue demon sorceror named
Viscerus seeks to resurrect them in order to gain
dominion over Cronos.
Additional Credits to : Matt Alter, who provided helpful gameplay hints
and minor consulting.
Andrew Morales, who helped with initial beta test
way back when ("here, play this").
Gez, Philnemba, The Ultimate DooMer, Vermil and
the rest of DoomWorld for testing/feedback.
Music: (Title, Arranger)
"Rude Awakening" Jorge D. Fuentes
"Dracula's Castle" Gen
"Crystal Teardrops" Black Stealth
"Raphael the Raven (Tetris Attack)" Chibi Vegeto
"Mist Ache" Lee Jackson
"Underground Reservoir" Jorge D. Fuentes
"Black Rose" Saiyapimp
That one Heretic tune by Kevin Schilder
"Heart of Fire" Jorge D. Fuentes
"Upper Norfair (Metal Gear Solid Remix)" King Meteor
* What is included *
New levels : 7 (MAP01 - MAP07)
Sounds : Yes
Music : Yes
Graphics : Yes
Decorate : Yes
Demos : No
Other : Yes. Some new Boss monsters.
Other files required : None.
* Play Information *
Game : Hexen (under ZDoom)
Map # : MAP01 - MAP07
Single Player : Designed for.
Cooperative 2-4 Player : Designed for.
Deathmatch 2-4 Player : Designed for.
Other game styles : Just Co-op and Deathmatch.
Difficulty Settings : Yes, plus all classes are implemented.
* Construction *
Base : From Scratch, some resources are edited from
Doom 2 (one monster)
Build Time : Not sure. Started in 2004/2005, lost interest,
Editor(s) used : WadAuthor, Doom Builder, Doom Builder 2,
Adobe Photoshop, Black Rook Doom Struct Library,
Notepad, Notepad++, XWE, SlumpEd, MIDI2MUS
Known Bugs : Some Texture alignment issues, maybe.
May Not Run With : Non-ZDoom compatible engines.
Tested With : ZDoom v2.4.1
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse. Permissions from authors for the music included
have NOT been contacted, however, their credits are listed. As such, this
WAD may NOT be used for commercial or "for profit" purposes, either by
myself or other parties.
You MAY distribute this file, provided you include this text file, plus the
walkthrough file, for courtesy's sake, with no modifications. You may
distribute this file in any electronic format (BBS, Diskette, CD, etc)
as long as you include this file intact.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors