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Nukage refinery.

   (11 reviews)
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Guest

Unknown date

  
Not a bad map, have some fun with it, but weapons/ammo placements are stupid. I get chaingun after I got red key already, and it still beatable if not get boring when shooting monsters with shotgun/supershotgun , shells is too fucking much because too many shotgun zombies. Why put shitload of rocket boxes and big batteries on some area like secret, then the real secret is just near red key platform switch without any secretly feel. Whatever, it's not bad, but needed more works. 3/5 -playerlin

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Guest

Unknown date

  
What is the Deus Vult titlepic for?

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Guest

Unknown date

  
Not actually bad.

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Guest

Unknown date

  
I have just created the map and merged it with the DV-Zero.wad so all of the resources are there from DV-Zero.wad as I was making the map using it. I should have removed the titlepic, but it came with the wad am I was not going to be bothered to remove it. --neubejiita.

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Unknown date

  
I am working on a version of this with improved gameplay and more weapons laying around. Stay tuned. --John.

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Unknown date

  
Cool! I played it single player. A lot of fun. Big areas with lot's of monsters but it's doable. Especially when you get the good weapons. 5/5 - Optimus

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  • File Reviews

    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
    • By E.M. · Posted
      This right here is one of the oldest joke wads ever made, and its parodies of bad map design are still relevant to this day.
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