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Nukage refinery.

   (11 reviews)
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Guest

Unknown date

  
Not a bad map, have some fun with it, but weapons/ammo placements are stupid. I get chaingun after I got red key already, and it still beatable if not get boring when shooting monsters with shotgun/supershotgun , shells is too fucking much because too many shotgun zombies. Why put shitload of rocket boxes and big batteries on some area like secret, then the real secret is just near red key platform switch without any secretly feel. Whatever, it's not bad, but needed more works. 3/5 -playerlin

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Guest

Unknown date

  
What is the Deus Vult titlepic for?

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Guest

Unknown date

  
Not actually bad.

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Guest

Unknown date

  
I have just created the map and merged it with the DV-Zero.wad so all of the resources are there from DV-Zero.wad as I was making the map using it. I should have removed the titlepic, but it came with the wad am I was not going to be bothered to remove it. --neubejiita.

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Unknown date

  
I am working on a version of this with improved gameplay and more weapons laying around. Stay tuned. --John.

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Unknown date

  
Cool! I played it single player. A lot of fun. Big areas with lot's of monsters but it's doable. Especially when you get the good weapons. 5/5 - Optimus

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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