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3 Entradas

   (11 reviews)
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4 Screenshots

About This File

A simple level that takes place in a chemical plant. This is the first level of my mega-wad KAOS.


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Guest

Unknown date

  
It's not actually THAT bad. Not really good, but better than quite a few bad maps out there.

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Guest

Unknown date

  
Shitty ripoff of the first Eternal Doom map.

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Guest

Unknown date

  
It's not horrible... but it's not bad. HTH seems to have some anger management problems. I give the level 2/5... it's not awful, not great...

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Unknown date

  
I don't think it's bad, except some texture align problems , shitload of shotgunner and bad placement about monsters/weapons. :p Play like a 1994 usermap but better. 2.5/5 -playerlin

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Unknown date

  
A rather poor level, especially because of an overuse of darkness and a lame teleporter trap after the first key, but it's kind of okay to breeze through once you know what teleporter to take and if you don't use a dark monitor or if you use some gamma correction. [2/5] ~Chain Mail (02/2011)

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Unknown date

  
Textbook bad map design.

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Guest

Unknown date

  
overall it's horrible. just horrible. et01, which undoubtedly influented this piece of shit, better for million times. /hth

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Guest

Unknown date

  
Not really a very good level. But I searched for et01.zip and all I got was an unrelated map by jetflock (which I loaded and it looked nothing like this). Anyone have some what ^ is referring to?

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Unknown date

  
omg... map01@eternal.wad

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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