Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Jupiter 7

   (19 reviews)
Sign in to follow this  

Guest

3 Screenshots

About This File

Classic Doom II map. Should run with vanilla and any source port. This level is relatively large. Estimated completion time of around 30 minutes.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
i enjoyed it

Share this review


Link to review
Guest

Unknown date

  
Unlike the newstuff reviewer, I feel I wasted my time through this mess of backtracking. But it's not a HORRIBLE first level, so 2/5.

Share this review


Link to review
Guest

Unknown date

  
It's really good, but it has too many megaspheres. I liked it a lot.

Share this review


Link to review
Guest

Unknown date

  
As for the first wad released - a decent one. Some parts of it are really nice, some not so nice but for most part it's fun, although too much running from one side of the level to another. Overall 3/5.

Share this review


Link to review
Guest

Unknown date

  
It's a perfectly good map. Try it.

Share this review


Link to review
Guest

Unknown date

  
Great job. It took me just under 30 mins on first attempt. I had a 1% moment just before finding a megasphere which was nice. Felt like Doom 2 and I enjoyed it so 4/5 from me.

Share this review


Link to review
Guest

Unknown date

  
It's fun but nothing spectacular. You can just run past the spider mastermind, and the blue switches involved a bit of boring backtracking. Seems more thought was put into the beginning than the end.

Share this review


Link to review
Guest

Unknown date

  
Fantastic map, excellent use of architecture and monsters to provide a constantly challenging and fun experience using a mere 180 monsters over fifteen minutes. If that's "1995" for you, more of this and less of modern maps, please. 5/5

Share this review


Link to review
Guest

Unknown date

  
Decent level with some good fights. At first I was kind of put off but later it picked up. Does getting to the lift before the the blue bars area (it goes up to a ledge where revenants and lost souls come out) really need strafe running? That seemed a bit annoying. The two bosses also felt pretty pointless, as they can't really do anything against you unless you're rather stupid. Other monsters were used pretty well, though. [3/5] ~Chain Mail (02/2011)

Share this review


Link to review
Guest

Unknown date

  
Not a bad map, but not a good map, either - it's pretty much right in the middle. It wasn't so bad that I quit it, but also not so good that I felt I'd spent my time well when I finished it. 2.5/5.

Share this review


Link to review
Guest

Unknown date

  
Phew! I had such a long time since I last played Doom and this is my first WAD to try (after facepalm). Maybe it's because I miss Doom, but I enjoyed this very much. It had a bit of backtracking and missaligned textures but cool fights and nice places to wonder around. 4/5 - Optimus

Share this review


Link to review
Guest

Unknown date

  
quite challenging map in robust 95' style, but finish part is disappointment. may be author should split this on two or three small, action-packed maps? ***+

Share this review


Link to review
Guest

Unknown date

  
Kind of a mixed bag, some of the fights were nice, but there's plenty of mapping mistakes around (especially texture misalignments). Some theme transitions were well done, others not so. The gameplay and flow is almost 4/5, but the overall sloppiness drops it to 3/5.

Share this review


Link to review
Guest

Unknown date

  
Boring architecture. Way too much backtracking. Seems like something from 1995. It might take 30 minutes but it's not much fun. 0/5

Share this review


Link to review
Guest

Unknown date

  
fun..but need more detail

Share this review


Link to review
Guest

Unknown date

  
I feel your frustration and all that backtracking does get a little frustrating. But it isn't the worst level. It requires patience to pass. But its not a bad looking map, although there are obvious texture misalignments. It gets a 2.

Share this review


Link to review
Guest

Unknown date

  
I have patience, good! A classic feel map, some small flaws.(texture misalignments, boring backtracks on blue switches, etc) I like the fighting flow, it's perfect. Overall, a good map for classic players, but has some little flaws. 3.5/5 -playerlin

Share this review


Link to review
  • File Reviews

    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
    • By Chipchase · Posted
      Absolutely ludicrous, Now I need a new keyboard. Technically as bad as a wad can be, surely deliberate. I like to check out low-rated wads, so it's a pity that some clowns gave this  (and other bad ones) 5 stars, because averaged with correct low scores they end up with a middling rating and can be missed.
×