Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

The Ultimate Melee Battle

   (10 reviews)
Sign in to follow this  

Guest

1 Screenshot

About This File

Have you ever wanted to just slap an imp silly? Ever dream of showing that pesky Revenant how a punch is really thrown? Do you chainsaw pink demons to death even when you have plenty of ammo? Then this wad may be just what you need to satiate your thirst for "up close and personal" killing.

In this level, assuming you don't cheat, you'll only have access to two weapons: your fist (augmented by berserk pack) and the chainsaw. I'm placing you on the honor code with regard to the pistol and the 50 rounds you start with, but even if you use it, you'll soon run out of ammo, and there is none to be had in this level.

Make no mistake, this level is not for sissies. The level starts out easy but quickly becomes rather nasty. Expect to face most of the DOOM 2 bestiary before you see the exit. The following are some general strategies for dealing with monsters, melee style. For imps, lost souls, and demons/spectres, either punching or the chainsaw will work well. Use the chainsaw on Pain Elementals, Cacodemons, and Arachnotrons, as it prevents them from attacking most of the time. For Hell Knights and Barons, I recommend you run up to them and punch ONCE, then back up and circle-strafe, rinse and repeat. For Mancubus, Revenant, and Arch-Vile, punch ONCE and then run to cover, rinse and repeat.

I included a demo file which will work with ZDoom 2.4.1, mostly because I'm sure some joker will say this level is too hard or impossible. The demo shows me beating the level with 100% everything. My DOOM skills are average at best, so if I can do it, you can do it. Make use of monster infighting and save often!


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Pretty darn good. Although I think you should've probably made it harder. Maybe this idea could work with some melee weapon mod...

Share this review


Link to review
Guest

Unknown date

  
Overrated.

Share this review


Link to review
Guest

Unknown date

  
challenging and fun! 4/5

Share this review


Link to review
Guest

Unknown date

  
This is so cool! It's not that hard which is good. Also, it's the first time I finish the boss monster with the punch. I mean,. not idcliping, being it the real non cheating way to finish it, etc. 5/5 - Optimus

Share this review


Link to review
Guest

Unknown date

  
Interesting idea for a map, it's actually rather fun IMO.

Share this review


Link to review
Guest

Unknown date

  
Nice concept, more please. The only other map I know similar to this is map01 from id=11505. 4*

Share this review


Link to review
Guest

Unknown date

  
It's not often you come across a melee-only wad, but this one was pretty enjoyable.

Share this review


Link to review
Guest

Unknown date

  
AWESOME AS HELL! :D Even punch/chainsaw some enemies like get kicked my ass but it still beatable and fucking fun! I love this! 5/5 -playerlin

Share this review


Link to review
Guest

Unknown date

  
A good map lifted up further by an interesting and somewhat unique concept.

Share this review


Link to review
  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
×