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Infernal Venice

   (13 reviews)
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4 Screenshots

About This File

There are no doubt: Venice is the most beautiful city in the world and all her artistic treasures are an inspiration for the world. I took inspiration for this big DooM map. You have to find 7 switches in order to open the last door before you meet the Boss.


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Guest

Unknown date

  
very hard...tough huh?

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Guest

Unknown date

  
Beautiful layout and a nice fight too. It's a great romp, and feels exhilerating and provides a nice challenge.

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Unknown date

  
Really well designed, but it could have had better monster placement.

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Unknown date

  
This thing desperately needs new textures and special effects. For now it looks too... classical, which is rather unimpresive. 4*

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Unknown date

  
Marvelous!!!

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Unknown date

  
Beautiful level. 4/5

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Unknown date

  
Whoa, I love this shit! :p It's beautiful and fun to play, the final boss a little too easy because just shoot him with Super Shotgun/BFG9000 when he want attacking... 4.5/5 -playerlin

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Unknown date

  
I didn't find the gameplay aspect to be lacking and with all other elements there, this gets 5 from me. Of course it can't be as beautiful as the city itself though.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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