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Nongrato 1024

   (10 reviews)
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About This File

Classic base futuristic, with gray and green textures in 1024 x 1024 with a dose of enemies


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Guest

Unknown date

  
1st Archie I get. 2nd seems a tad redundant: haven't I heard this joke before?

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Guest

Unknown date

  
Even though the 1024 map concept starts getting annoying (too cramped levels) I still like several of them and how they use the space. 4/5 - Optimus

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Unknown date

  
1024 maps are always fun! :)

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Guest

Unknown date

  
Not bad at all, but could have been better. A lot of the doors could have stayed open. Some detail juts out of walls and looks messy. You could have used the outside areas more for enemies. 3.5/5

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Unknown date

  
The thing I love most about 1024 maps is some of the most creative uses of textures I've ever seen. This map of course is no exception. I feel like there was a little TOO much activity on the walls, but overall i liked the map a lot.

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Unknown date

  
Nice level man I really like the detail. 1-30-11

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Unknown date

  
it's not for begginer..it is plutonia2 level. but I have done.

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Unknown date

  
Not bad, fun, and can be better! I like it. :p 4/5 -playerlin

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Unknown date

  
It's toned up a bit hard; I'd have preferred difficulty settings. But otherwise not bad at all.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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