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Pain Hill (PAINHILL.WAD)

   (10 reviews)
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About This File

New map for DOOM II

A small to mid sized level intended as both a gut wrenching Single Player or Coop. experience and a great deathmatch battleground. The name comes from the small hill in the center or the outdoor area. I have given great effort into creating a very good looking level with all the textures aligned properly. The pros might find a few areas that I missed though.

In single and coop. you will find yourself battling demons in a variety of arenas best suited to their fighting abilities. From a pistol dual in dark tunnels, to a wild romp with a revenant, and just possibly a small taste of hell.

For Deathmatch the level is designed to open up fairly well and allow a variety of entrances and exits to the main battle areas. All of the weapons are available, although some may be harder to get than others. I have not been able to test deathmatch with more than 2 players, so let me know how it is.


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Guest

Unknown date

  
Well done, I enjoyed this. 4/5 -Lynxtor

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Guest

Unknown date

  
Not bad, not bad at all -- Brun Ohn

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Guest

Unknown date

  
I liked it

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Memfis

Unknown date

  
Nice classic style map with clever level progression. Very cool lava cave. Fun to play, goes well with mmmus.wad idmus07.

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Guest

Unknown date

  
Too simple of a layout and your too generous with your weapons/ammo and health for those type of monsters. It's not bad but definitely not good.

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Guest

Unknown date

  
Painhill.wad came with Jax01.wad on the PC Gamer disc from June 1997.

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Guest

Unknown date

  
A very good map indeed - blast from the past ! Simplicity and sheer gameplay, what Doom was meant to be...

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Guest

Unknown date

  
Typical '95 map: according to today's standards it has simple layout, spare texture use, almost no decoration, and overall quite poor gameplay. Rated as such: 1/5. However, rated as '95 map: 2/5, because for that time it's not awful but clearly below average. BTW Having said this, I seriously wonder wtf 2 anons rate this one as legendary...

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  • File Reviews

    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
    • By Meril · Posted
      Pretty good map in E1 base style (except Doom2 monsters) Nice design but there some texture alignment issues.
    • By Nems · Posted
      Despite the browns and grays that are prominent in this megaWAD, I found it to be fun. I also found it to be quite the challenge. The first map gives you a taste of what to expect in terms of enemy encounters. The author makes good use of mid-tier enemies to apply pressure on the player. Monster count for most of the maps barely breaks the 150 mark but, as said before, the use of mostly mid-tier enemies puts pressure on the player. I also like how the megaWAD handles level progression. Most of the levels you go through consist of caves, cities, islands, and tech bases in space. In fact, there's only one real Hell-like level and even it's within the confines of the moon base you fight through in maps 21 - 30.   About the only gripes I have with this megaWAD are with regards to maps 32, 29, and 30. I know the text file and map 31 give warnings about map 32 but there really should be some kind of alternate exit in map 32 instead of trapping you in place if you don't pass one of the puzzles. I wasn't a fan of how close quarters the IoS fight was in map 29, especially since it can get cramped quickly with monster spawns. Finally, the randomization of what keys spawn during your escape in map 30 isn't fun either. 10 minutes seems like plenty of time but between navigating the vent system (again) without light goggles and dealing with mid-tier enemies, that 10 minutes can get eaten up really quick.   Overall, it's still a fun megaWAD. I'd recommend at least giving it a shot.
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