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Huge Slime Reservoir

   (11 reviews)
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1 Screenshot

About This File

This is my first map! Criticism strongly desired.


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Unknown date

  
Hard as hell for me... not bad as first map... good job, but still needed more work! :) The secrets are accessible, but one needed trick but I don't know how and other one you needed hit hidden switch to raise hidden platforms. 3.5/5 -playerlin

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Unknown date

  
:0 Dude, do your thing and don't let that psycho babble about "more gameplay variations" get to you. You tried to account for that in id=16154, and it didn't turn out right. This is doom, and for a first map it's amazing. 5

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Unknown date

  
Slaughtermap with some tricks. Minimal detail but consistent theme. You either like that style or not ; I do. However, one of the secrets seem inaccessible due to a untagged sector blocking it and the other unreachable without an AV jump. 4/5

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Guest

Unknown date

  
Damn, this is really good. The last fight was too much for me tho.

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Unknown date

  
I like levels with better architecture (It's not terrible, just really blocky) and smaller, ambush style fights. This is just carnage. Not bad if you dig battles against lotsa baddies, but the level design is as basic as abc.

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Unknown date

  
Maybe the visual design is basic...the level design on the other hand is very well executed, and somewhat advanced. The first room looks like wolfenstein but provides an awesome labyrinth to fight in. The part where you fight the revenants is genius. And stuff! 4/5 -magicsofa

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Guest

Unknown date

  
2/5. Fightin seemed like a chore. Needs more gameplay variation

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Guest

Unknown date

  
Not bad for your 1st map! It is a very basic slaughter map with next to nothing else gong for it. It's fun for what it is and for being your 1st map I can't complain about that lack of whatever else mappers do to make them really fun. Maybe I should just shut up. What am I talking about I DONNO JUST 4/5!@#@!$%

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Guest

Unknown date

  
Don't expect great architecture or smart puzzles, but gameplay like a slaughterfest. From that POV this is a simple but interesting map. Not easy but can be done @ UV. As this is a promising first attempt: an encouraging 4/5.

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  • File Reviews

    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
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