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Maybe a Techbase

   (15 reviews)
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3 Screenshots

About This File

A sorta-tech-basey type map. Unlike my last map, this is a bit more than several big rooms full of monsters and it has an amazing new technlogical advancement: Stairs! Secrets are a bit obscure but I've confirmed that each are accessible without any shenanigans in all ports tested.


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Unknown date

  
It started out rather promising compared to Huge Slime Reservoir, but by midway it dawns that this map is boring and uninteresting, and goes on for too long because of it. Designed better than hsreserv, plays worse. I had no fun at all by the last third. 1/5

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Unknown date

  
This has a old school feel to it. More ammo than one needs. I had fun with it many enemies to kill. 3 stars from me i guess. 2-1-11

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Unknown date

  
This reminds me of something out of the late nineties. Nothing special. 3/5

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Unknown date

  
It has an oldschool feel to it, but a more unofficial 90's pwad feel. That translates out to bad '96 or '97 wad. It isn't the worst, but it is pretty boring. In hindu culture, crediting Vishnu is like if we credited God, which is another hallmark of a bad wad.

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Unknown date

  
Great level

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Unknown date

  
Generic, boring fights most of the time until some vicious (b/c luck based) archvile spawnage in an area not accessible immediately, and even if you could, the lift leads to a narrow corridor full of the resurrected monsters with no room to dodge.. Obscure secrets? They are actually of an xtreme manluving nature, because sometimes there's no way to reach them once the player has (unknowingly) triggered the precious onetime event that leads to them.3

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Unknown date

  
I liked it! :)

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Unknown date

  
It's simple fun, I like it. ~Joe Anderson

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Unknown date

  
Fun map! worth a play through! 3/5

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Unknown date

  
can you play this? (no cheat) oh no..

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Unknown date

  
quite tough

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Unknown date

  
Best part was the basement at the beginning, its dark and scary. The other areas got boring quick.

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Unknown date

  
Not bad, but hard. Try it if you want get your ass kicked. :p 3/5, 1.5/5 for those ass-kicked-ers. -playerlin

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Unknown date

  
Competent but nothing to make it stand out. Perfectly average.

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  • File Reviews

    • By elend · Posted
      What a set of maps. At first I only expected random maps that use use Mario textures, but this is so much more. From the cutesy bullet puffs of the weapons, to the plasmagun sprites, there have been more changes than "just" textures. All together they form a very, very coherent picture which makes you almost disappointed, that there are no Mario enemies in the game.   Even then, the actual quality of the maps surprised me quite a bit as well. Very, very fun to play from the beginning to the end, with admittedly frustrating parts (the map featuring only Archies and Revenants or the map featuring ice and wind. Oh god, the ice...). These are not just simple techbases given a Mario texture paint, these maps are well thought out and tailored to the textures, ranging from grass lands, over desert to impressive castle scapes and even an air ship. I played on TYTD not only because I am a wimp, but also because those maps are really, really hard and have some frustrating moments. It speaks for this mapset's quality, though, that you can live with those moments and still enjoy the maps.   Try it out at least.
    • By P41R47 · Posted
      I really dig it! Its feel like a Ultimate Doom take of TNT, but its not at that level either.
      Its a great adventure mapset, leaning more to the  atmospheric and realistic architecture.
      First and second episodes are amazing. Introducing the new enemies as the maps unfold. But midway around episode three it start to lose steam, with a serie of really short maps and then maps really similar to the originals, this is not bad at all, just feels a little uninspireds. Fourth episode on the other hand, feels extremely rushed, with a lot of monotexturing and undetailed areas. Its not bad, but coming as the ending episode it could be much better, specially with the degree of detailing the author showed on the precious episodes.

      All the episodes offers a good challenge, even on Hurt Me Plenty, but don't expect anything near the difficulty of NEIS.   All in all, being one of the few complete Ultimate Doom megawads, its pretty good and i liked the new enemies sprites and the music used, almost all the time.
    • By chlef · Posted
      No, this is not good by any stretch. First 25 levels feel like they are all the same - colorless, flat, dull and bland. Next 3 look like deathmatch arenas with a handful of monsters. Again, all pretty much the same. The last two are pitch black mazes - oh what fun. As for the secret levels - I abandoned both. Map31 is a maze alternating between pitch darkness and flashing primary colours and map 32 is simply an incomprehensible mess. Possibly acceptable if you just want to kill some time with mindless point and shoot, but not what I would call an enjoyable Doom experience. At least it avoids degenerating into slaughter.
    • By aargh · Posted
      Pros: Straightforward, lot of action, no button madness. Plays smooth. Classic Doom feeling.
      Cons: Lots of invisible lines blocking monsters. Lots of hitscanners and not enough health packs.
    • By MuratMikal · Posted
      An enjoyable set of maps of easy difficulty (MAP 07 is medium) in UV with simple design that worked well for me. Finished the whole set in 02:40 min. Certainly worth a shot!
       
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