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Friendly Cooperatives 3

   (6 reviews)
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About This File

The third installment of the Friendly Cooperatives series with simulated players that have even better A.I. than the previous versions. Also this new version gives you more control over the size of the team and who you want helping you. Comes with a manual so those who are clueless how to use it can now see it visually.


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Unknown date

  
Just when you though it couldn't get any better, it does. This wad has completely improved on the 2nd one, making this even better for those who would wish to play invasion maps. yet cannot acquire the people to do it with.

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Unknown date

  
Awesome as hell for SP mod, but I just hate friend fire is on by default. Always get killed by my teammate... :p 4.5/5 -playerlin

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Unknown date

  
Works great if you have a lot of monsters that need killing *cough DV2 Map23 cough*... Might want to make sure team fire is turned off, I think I died more from ally fire than the enemy's fire.

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Unknown date

  
MARINE EXPRESS, DUMBASS.

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Unknown date

  
Cool. I wish I could find zombified versions of some of of those sprites...

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Unknown date

  
Fun stuff. I'd only suggest maybe less spawners(there are 4 of them plus the heavy vehicle), and simple team commands like "follow"/"stay" etc. would make this even better 5/5

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  • File Reviews

    • By chlef · Posted
      No, this is not good by any stretch. First 25 levels feel like they are all the same - colorless, flat, dull and bland. Next 3 look like deathmatch arenas with a handful of monsters. Again, all pretty much the same. The last two are pitch black mazes - oh what fun. As for the secret levels - I abandoned both. Map31 is a maze alternating between pitch darkness and flashing primary colours and map 32 is simply an incomprehensible mess. Possibly acceptable if you just want to kill some time with mindless point and shoot, but not what I would call an enjoyable Doom experience. At least it avoids degenerating into slaughter.
    • By aargh · Posted
      Pros: Straightforward, lot of action, no button madness. Plays smooth. Classic Doom feeling.
      Cons: Lots of invisible lines blocking monsters. Lots of hitscanners and not enough health packs.
    • By MuratMikal · Posted
      An enjoyable set of maps of easy difficulty (MAP 07 is medium) in UV with simple design that worked well for me. Finished the whole set in 02:40 min. Certainly worth a shot!
       
    • By chlef · Posted
      I rarely quit a wad in disgust, but this one did it. It was pushing a 5 star experience, but then the slaughter stupid started ~map19 and only got worse. It's not clever, not amusing and absolutely not entertaining. It ruined an otherwise good wad and left a very sour taste. Why do mappers do this? Played on HNTR and it really was that bad.
    • By P41R47 · Posted
      I have a real blast while playing this megawad. Think that Quake is not brown enough? You will get the ultimate browness here. I think that, beside the simplistic ugliness of it, it gives a good cohesive look to all the maps. And this one are really big and fun to explore. The ideas of cities, fortresses, islands, canyons and caves, and finaly tech base on moon, are really neat and some looks really good. The story of the wad is pretty good, too. I love the liberties that the author takes while doing this mapset. As i played a lot and i found this kind of ideas in a few wads along the way.
      What i didn't like it much, is that there wasn't other skies than the episode one sky from Doom 2. Again, i think it is that way for a cohesive storytelling, but anyway, it would be cool to feel the sense of time in the maps with different skies and shadows deploying in differents ways along the maps.

      This could be the Eternal Doom of doom stock textures, but the linearity of the maps, aside from the somewhat empty but interesting areas to explore, departs slighty from the formula, and there are not soo much details as one might expect from a mapset like this. Don't get fooled by that, even with the somewhat Heretic-like linearity, the maps are fun, gorgeous in its brownway and pretty challenging.
        I recommend this megawad to anyone that likes to explore and have a challenge in the vein of the best of team TNT mapsets.
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