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Throne of Hell

   (6 reviews)
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Guest

Unknown date

  
You get 5 stars from me. Because I had a blast, but next time please get people from doomworld to playtest your maps as there is no way you can finish this level.

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Guest

Unknown date

  
3.5 stars.. Nice colorful map. I couldnt progress past the first crucifix door without noclipping. Is there a trick ? (Using a recent gzdoom.) The player skins are good, but it gets a little too bizarre at the end. Thanks.

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Unknown date

  
I really enjoyed this one. I loved the imps with multiple eyes. The gameplay was intense enough. The puzzles were less than obvious. The tech levels were good looking and the hell areas were very creative. Overall an atmospheric and enjoyable map. 4 stars

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Unknown date

  
Simply dreadful. Tons of thieved resources, slapped together to make an awful mess. Zdoom-only due to lack of understanding or testing. The map itself (once the gunk is stripped away) is OK if uninspired. For future mapping, keep it simple and try to get the basics right.

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Unknown date

  
Please playtest your map before release it, funny textures replacement but what's wrong with imp's face? 2/5 -playerlin

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Guest

Unknown date

  
Bombs out with a "missing patch 737 in texture NATALIE" error on load in prB+. Freezes vanilla at the "R_Init: refresh DOOM demon" stage. Must be a misplaced ZDoom-only abomination. Avoid. - N_A

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
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