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TNT: Renascence (episode 1)

   (48 reviews)

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6 Screenshots

About This File

TNT: Renascence (episode 1) is a remake of the first episode (11 levels) of TeamTNT's original TNT: Evolution.

All levels are designed for 'vanilla' Doom2 or Final Doom executables and "compatible" with their limits. TNT.WAD must be used as IWAD, "-complevel 4" for PrBoom/+.


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Guest

Unknown date

  
some fun stuff right here

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Guest

Unknown date

  
^Exactly. Remain1 was a bit less faithful, and a bit better, IMO though. Still solid work.

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Guest

Unknown date

  
If you like TNT, by all means, go for it. If you don't (like me), don't bother.

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Guest

Unknown date

  
The original TNT maps were way better. I don't see anything thats better here.

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Guest

Unknown date

  
i only found trashs of wads to tnt and is is 10 more cool wad :D

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Guest

Unknown date

  
I'll say that the maps are good, but they're not very interesting to play. Furthermore, they don't resemble the original maps as much as you would expect for a remake. There is no reason you shouldn't enjoy this if you didn't like the original TNT, however. I loved Evilution, it's just that this mapset is a bit dissimilar at times. tl;dr, I give it 4/5.

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Guest

Unknown date

  
A good reimagining, though just a tad close to the originals. Fun time nonetheless.

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Guest

Unknown date

  
ok, map 4 sux and i can't get past it so: gameplay=1, design=3. needs improvement 2/5

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Guest

Unknown date

  
5/5 to compensate for the previous review, which basically said "I don't like this because I'm not up to it".

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  • File Reviews

    • By Philnemba · Posted
      Found this old wad from a recent WADbot Twitter post so I thought I would give it a try with Skill 5 Zandronum bots out of curiosity.     Pellejos.wad is a simple DM map from June of 1994 with LOTS of skin textures. Sadly this map hasn't age well due to its terrible layout with only Shotguns with a secret chaingun & chainsaw(seriously why did early 90s mappers put secrets in DM maps!?). One positive thing I will say about it is that it has decent texture alignment but other than that its a relic that age terribly.     EDIT: Bump the rating from 1 to 2 stars because the mappers first map QUIRUL.WAD was so bad that this wad feels like it was put in more effort than I originally thought.
    • By NuMetalManiak · Posted
      here we have a very interesting level that is made from scratch, but resembles a Duke3D map: Tiberius Station. It's for an older version of Zdoom, has a few new sprites and textures, but doesn't really show a lot of the ZDoom features, instead it goes for the traditional Doom gameplay without fancy tricks. the homages to Tiberius station show up a number of times, and you get a feel of it through the level layout. the difficulty is very easy overall with pedestrian enemies in most places with only one real teleporter ambush which is played around the midpoint, plenty of enemies spawn in between the hall with the raiseable bridge and the areas before and after it. It's a small piece, really, not difficult, somewhat fun, but not the most exciting one-level wad.
    • By Teo Slayer · Posted
      One of the best Megawads I've ever played so far. I love both DOOM and Japanese stuff and it feels great to see them coming along. The music is sick + it's fun, challenging and the maps are beautifully made. Good job Japanese Slayers :)
    • By Maya Amano · Posted
      According to the author, this was just an ftp upload test, because he didn't do that before. This wasn't meant to be a serious wad in a first place, so why everyone's expectations are too high? (But I won't give it 5 stars, because it would be unfair compared to other wads.)   I bet everyone who complained about the slowness played in GZDoom or other bad alternatives. Runs perfectly fine in PrBoom+ (but that's probably too much for certain people to download and set up properly).        
    • By Thrustpeak · Posted
      Definitely worthy of the name Plutonia. 
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