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VILE FURY 2

   (10 reviews)
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3 Screenshots

About This File

This awe-inspiring WAD features more slopes, bridges, unique environments, unprecedented surprises, action, blood, violence, intelligent monster placement and DECORATE features than any WAD ever before! Come walk through windswept valleys, clear out underground demon cages, kill a whole new group of boss monsters lurking in the waterfalls with your marine buddies, clear out a boatload of hellspawn (literally) before coming across a new "blood stadium" under construction. Finally, storm through an infected base and touch the magic door, pass out and awaken to find the base in ruins around you. After an epic war, aided by your marine buddies, you'll jump into the magic gate and awaken in the ABODE OF THE DEAD (a.k.a Hell, but I guess that sounds cooler) and try to take down the most relentless, evil and unforgiving boss monster EVER imagined.


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Guest

Unknown date

  
Not bad, try it if you boring, but it's not boring, really! 2.5/5 -playerlin

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Unknown date

  
"ZDoom or GZDoom... why would you use anything else?" Exactly, why? - 0, Zalewa

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Unknown date

  
Very mediocre maps. 2/5

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Unknown date

  
These are actually really enjoyable. Simple but fun!

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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