Advanced engine needed : ZDoom, Skulltag, or related engine
Primary purpose : Single play
Title : Impire (Remake)
Filename : impirerm
Release date : September 14, 2010
Author : Ryan Albright (High Flyin' Ryan)
Email Address : firstname.lastname@example.org
Description : On Christmas day of 2006, I released my very
first single player map ever...
Since then I have improved with my mapping skills
and continue to improve. Although, I only create
Doom maps that are to maintain and contain the
'classic Doom' feel.
I'm hoping this remake of my original will
please some fans of the classic Doom-style.
* What is included *
New levels : 1
Sounds : No
Music : No
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : 1
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : 3 days
Editor(s) used : Doom Builder 2.0, XWE
Known Bugs : None that I'm aware of or that affect game play.
May Not Run With... : Any engine that is not ZDoom or Skulltag related.
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors