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The Central Core

   (11 reviews)
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3 Screenshots

About This File

A medium sized tech base level. It starts out sort of easy, but the ending is extremely difficult, but possible (at least on HMP :) .) This is my first level that I think is good enough to upload (I've made 3 other ones.) Please comment.


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valkiriforce

  

Pretty fun map with all-generic details aside. Unfortunately there were some HOMs in a couple parts I spotted. Didn't have much trouble with the cyber pit as it only took a couple of attempts to manage it; and I only fell into one of the death pits the first time. I had more trouble with the outer ring of enemies with many failed attempts in the long hallways getting congested with many hardbodies. It's a decent first map that reminds me of a simpler time when mapping gave us that excitement of seemingly endless possibilities in an oddly-executed fashion.

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Unknown date

  
Many areas has too small and so many monsters block player's way. And some dark room problems like other reviewers said. Some points are nice or overall it's not bad but needed more works. 3/5 -playerlin

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Unknown date

  
Good attempt, but way too crowded, and so many monsters makes it too hard/impossible.

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Unknown date

  
Crap.

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Unknown date

  
This was my first released wad, and honestly its pretty damn bad. It actually looks nice, but the gameplay is awful. The Cyberdemon fight at the end is one of the worst ideas I've ever came up with (It is possible, just with like a million saves :P) and one area is so dark that it's nearly impossible to see anything. I didn't even test it in vanilla, and I wouldn't be surprised if there were a shitload of VPOs. Don't play this. 1/5 -ProcessingControl (11/17/11)

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Unknown date

  
A bit cramped, but not overly so. Varied fights and situations. Sometimes it works well, sometimes it's a bit off ; overall, a good fun map to spend a few minutes on. 3/5

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Unknown date

  
Design work is mostly medium, but looking at some rooms, I guess there is great potential, since they are very well done. The first part of the map is often too small for so many monsters. Sometimes challenging, mostly it is medium difficulty. Ending is hard 3/5

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Unknown date

  
Not a bad attempt, but far too cramped, too scarce on ammo and health at times, poorly balanced for higher difficulties, and Cyberdemons at the end are impossible to legitimately beat.

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Unknown date

  
Beginning is a bit cramped as stated already but other wise very nice! 3.5(4)/5

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Unknown date

  
Tested UV with ZDoom 2.5.0: basically promising, but way too dark (a good level does not need to rely on almost total darkness for being challenging). Sometimes too crampy: had to jump a few times and even needed a dive (passage through lower corridor near the 100% health secret). The ending has some line bugs, f.e. the area with the spiderdemon is an unescapable hole. 3/5, but can be a 4/5 after a solid revision.

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  • File Reviews

    • By Major Arlene · Posted
      I had raised my eyebrows when I read everything in the text file, but I really enjoyed this! It's totally adorable, all the assets were obviously hand-made with love, and the puppy is wonderful :) Just wish it was longer! I hope you do some more with this, it's definitely a welcome break. Maybe add some menu assets to really sell the idea.
    • By Marlamir · Posted
      Nice details and visuals. Maybe bitt claustrophobic but that's not weakness at all and i kinda like it. Gameplay is what ruining the map. For six months of work the gameplay feel very unbalanced and bad. Lot of stronger enemies appear on a place where you can't move properly.
    • By StormCatcher.77 · Posted
      The visuals of the map is rich in details, but they look somewhat erratic and do not form a solid style. Although, some of the author's decisions looks new for me. If you be careful enough, then this map may well bring positive impressions of the gameplay. Lock a player in a narrow space with strong opponents is controversial idea, but an experienced player can get good trial from fights by finding a winning strategy. In general, the map does not leave the desire to go through it again. I recommend this map for seekers of hard and challengind gameplay.
    • By StormCatcher.77 · Posted
      Just a cool ZDoom map with well balanced gameplay. I was run through it with pleasure.
    • By Gaia74 · Posted
      I must say that although it is a wad of terry, I would like to find a serious one like this, new enemies very interesting and original just for their attacks, bosses that have inspired me (and you can see it in my creations) and it is really amazing like this wad despite having their terry traps is entertaining and much better than many wads of 32 levels, if you want to have something interesting to play and different as long as you ignore the story is fun filled with very good boss fights, excellent music, this is an option although if you can not stand the terry traps just do not try it   5/5 to be a joke wad   Gaia74
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