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The Central Core

   (11 reviews)
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3 Screenshots

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A medium sized tech base level. It starts out sort of easy, but the ending is extremely difficult, but possible (at least on HMP :) .) This is my first level that I think is good enough to upload (I've made 3 other ones.) Please comment.


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valkiriforce

  

Pretty fun map with all-generic details aside. Unfortunately there were some HOMs in a couple parts I spotted. Didn't have much trouble with the cyber pit as it only took a couple of attempts to manage it; and I only fell into one of the death pits the first time. I had more trouble with the outer ring of enemies with many failed attempts in the long hallways getting congested with many hardbodies. It's a decent first map that reminds me of a simpler time when mapping gave us that excitement of seemingly endless possibilities in an oddly-executed fashion.

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Unknown date

  
Many areas has too small and so many monsters block player's way. And some dark room problems like other reviewers said. Some points are nice or overall it's not bad but needed more works. 3/5 -playerlin

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Unknown date

  
Good attempt, but way too crowded, and so many monsters makes it too hard/impossible.

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Unknown date

  
Crap.

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Unknown date

  
This was my first released wad, and honestly its pretty damn bad. It actually looks nice, but the gameplay is awful. The Cyberdemon fight at the end is one of the worst ideas I've ever came up with (It is possible, just with like a million saves :P) and one area is so dark that it's nearly impossible to see anything. I didn't even test it in vanilla, and I wouldn't be surprised if there were a shitload of VPOs. Don't play this. 1/5 -ProcessingControl (11/17/11)

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Unknown date

  
A bit cramped, but not overly so. Varied fights and situations. Sometimes it works well, sometimes it's a bit off ; overall, a good fun map to spend a few minutes on. 3/5

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Unknown date

  
Design work is mostly medium, but looking at some rooms, I guess there is great potential, since they are very well done. The first part of the map is often too small for so many monsters. Sometimes challenging, mostly it is medium difficulty. Ending is hard 3/5

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Unknown date

  
Not a bad attempt, but far too cramped, too scarce on ammo and health at times, poorly balanced for higher difficulties, and Cyberdemons at the end are impossible to legitimately beat.

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Unknown date

  
Beginning is a bit cramped as stated already but other wise very nice! 3.5(4)/5

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Unknown date

  
Tested UV with ZDoom 2.5.0: basically promising, but way too dark (a good level does not need to rely on almost total darkness for being challenging). Sometimes too crampy: had to jump a few times and even needed a dive (passage through lower corridor near the 100% health secret). The ending has some line bugs, f.e. the area with the spiderdemon is an unescapable hole. 3/5, but can be a 4/5 after a solid revision.

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  • File Reviews

    • By elend · Posted
      What a set of maps. At first I only expected random maps that use use Mario textures, but this is so much more. From the cutesy bullet puffs of the weapons, to the plasmagun sprites, there have been more changes than "just" textures. All together they form a very, very coherent picture which makes you almost disappointed, that there are no Mario enemies in the game.   Even then, the actual quality of the maps surprised me quite a bit as well. Very, very fun to play from the beginning to the end, with admittedly frustrating parts (the map featuring only Archies and Revenants or the map featuring ice and wind. Oh god, the ice...). These are not just simple techbases given a Mario texture paint, these maps are well thought out and tailored to the textures, ranging from grass lands, over desert to impressive castle scapes and even an air ship. I played on TYTD not only because I am a wimp, but also because those maps are really, really hard and have some frustrating moments. It speaks for this mapset's quality, though, that you can live with those moments and still enjoy the maps.   Try it out at least.
    • By P41R47 · Posted
      I really dig it! Its feel like a Ultimate Doom take of TNT, but its not at that level either.
      Its a great adventure mapset, leaning more to the  atmospheric and realistic architecture.
      First and second episodes are amazing. Introducing the new enemies as the maps unfold. But midway around episode three it start to lose steam, with a serie of really short maps and then maps really similar to the originals, this is not bad at all, just feels a little uninspireds. Fourth episode on the other hand, feels extremely rushed, with a lot of monotexturing and undetailed areas. Its not bad, but coming as the ending episode it could be much better, specially with the degree of detailing the author showed on the precious episodes.

      All the episodes offers a good challenge, even on Hurt Me Plenty, but don't expect anything near the difficulty of NEIS.   All in all, being one of the few complete Ultimate Doom megawads, its pretty good and i liked the new enemies sprites and the music used, almost all the time.
    • By chlef · Posted
      No, this is not good by any stretch. First 25 levels feel like they are all the same - colorless, flat, dull and bland. Next 3 look like deathmatch arenas with a handful of monsters. Again, all pretty much the same. The last two are pitch black mazes - oh what fun. As for the secret levels - I abandoned both. Map31 is a maze alternating between pitch darkness and flashing primary colours and map 32 is simply an incomprehensible mess. Possibly acceptable if you just want to kill some time with mindless point and shoot, but not what I would call an enjoyable Doom experience. At least it avoids degenerating into slaughter.
    • By aargh · Posted
      Pros: Straightforward, lot of action, no button madness. Plays smooth. Classic Doom feeling.
      Cons: Lots of invisible lines blocking monsters. Lots of hitscanners and not enough health packs.
    • By MuratMikal · Posted
      An enjoyable set of maps of easy difficulty (MAP 07 is medium) in UV with simple design that worked well for me. Finished the whole set in 02:40 min. Certainly worth a shot!
       
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