Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

QZar Teams!

   (1 review)
Sign in to follow this  

Guest

About This File

This is a level based on the QZar in Berekly, CA. It has an arcade area, birthday area, secret bathroom, the breifing room w/ map, and of course the arena. You are supposed to have teams like this Green\Indigo vs. Red\Brown This is for the green and red teams. Once you have entered the arena you can't come out. The object is to have one person on the team protect the base while the other person attacks the other teams base. On each side, if the person is succsessful in taking over the base they will recieve a green armor. You can go up and hide in the green-side lift, but you can't get down so we don't recommend it. Have fun!!


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
I was rather disappointed by this. I live near where the QZar place is (well, kind of) and I really like the place. But I found that this wad wasn't as faithful to the place's layout as I hoped. Also, the graphics were poorly used and the level wasn't made that well. The actual arena was all dark, which was kind of annoying. It was a nice idea, but the execution was pretty bad. 2/5

Share this review


Link to review
  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
×