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Green brick fortress

   (12 reviews)
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About This File

A fortress in green brick and wood, with some dark recesses and chaingunner traps


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Guest

Unknown date

  
Chaingunner traps just......sucks. It's playable but I think it's not good at all. 2/5 -playerlin

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Guest

Unknown date

  
Was this created by a random level generator? Kinda smells like it.

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Guest

Unknown date

  
Too short, but there is potential and I like the raw data file... you have to cheat. 2/5

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Guest

Unknown date

  
13 seconds in, HOM as a lift goes down. Lots of hitscanners greeting you from everywhere without armor. Revenant in a 64 pixel wide corridor while coming down from the aforementioned lift. 2/5

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Unknown date

  
"Was this created by a random level generator? Kinda smells like it." True. Kinda heartless level. Buuuut not totally crappy and its playable, so 2/5

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Unknown date

  
Looks like a Gene Bird map but plays even worse. Sorry. 2/5

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Unknown date

  
I would like to know why you put a chaingunner right behind the player at the start.

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Unknown date

  
Kinda smells boring.

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Unknown date

  
Awful, but not vomit. 1/5

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Unknown date

  
not vomit not grandiose nothing special here 2 stars

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  • File Reviews

    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
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