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Serpent: Resurrection

   (66 reviews)
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A 21st century Hexen adventure that takes advantage of the latest GZDoom features. A scripted RPG system brings the characters to life and with many new weapons, spells, artifacts and monsters means it will be much tougher than any other Hexen adventure!


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Pencil of Doom

  
Legendary indeed, a big jorney full of epic adventures.

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Grain of Salt

  
I wanted to like this project, because I think the addition of shops and money to Hexen is a really nice idea, and a lot of work has clearly gone into this. Unfortunately, this is the Hexen equivalent of NeoDoom: a mishmash of third-party resources, unbalanced gameplay, and dull map design. If you like this wad, your status as a Hexen fan is revoked, and you are now an Eragon fan. Sorry, I don’t make the rules.

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Scionox

  
Best Hexen megawad i've played so far, though final boss could have used some more bossy theme. 5/5

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Guest

  
I really wanted this to be good - only description that fits these hubs is Overwhelmingly boring. Like Korax mod without the fun. Played as fighter, after playing through first hub for days still didnt find any weapons. Level design is blocky and puzzles are repetitive.

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Guest

Unknown date

  
A must-play for Hexen fans.

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Guest

Unknown date

  
It's okay for the most part but really not friendly to just pick up and play. Finding gold is too tedious, it's hard to level properly with limited monsters, and there do not need to be strong monsters in the first area. The weapons are very easy to miss and I found some puzzles hard or just unfriendly. I do like the music but wish it was packed in a manner besides files with no extensions so I could play them outside of the game. 4 of 5, could be better- Diosoth

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Guest

Unknown date

  
I can't even start the game... =( But i believe its pretty decent.

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Guest

Unknown date

  
finaly!i'm waiting for this wad for such a long time

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Guest

Unknown date

  
interesting, yeah. but unfortunately it seems like it suffered from being a bit tedious and boring at times, and being released before a number of major and minor issues could be fixed. the boat scene was especially boring as well. i guess next time don't rush it out just so it can be mentioned in the cacowards. 2/5

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Guest

Unknown date

  
This wad is now the sole reason to own Hexen.

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Guest

Unknown date

  
Really good wad. I liked the puzzles, the gameplay was pretty difficult but overall fun. The rpg system was overly simplistic, but not bad. The weapons were functional, but the sprites could use a bit of polishing. Gold wasn't an issue. Very long wad, but also very fun. Overall a really solid and fun experience. 5/5

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Guest

Unknown date

  
the best Hexen Pwad ever made!!!

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Guest

Unknown date

  
The above clearly hasn't played it all the way through, how can the stock Hexen maps possibly look better than these? And as for dying in Map03...this is Hexen with altered gameplay, so how can you expect to be as good as you are when playing Doom 2? Anyway, this gets 5/5 for being an interesting and challenging mapset, even though it is a bit dull at the start.

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Unknown date

  
Good concept, but map design is abysmal in some places. Those trees at the east shore look like a joke and the sky city must be the lamest thing I've ever played... still worth checking out IMO 3/5

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Unknown date

  
Well shit, I can't even play this. 0 FPS. :| --Ceeb

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Guest

Unknown date

  
A very impressive and immersive accomplishment, but plagued by too many unclear areas and slowdowns to be a real masterpiece. This IS the Daedalus of Hexen.

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Guest

Unknown date

  
Cool idea and I appreciate the work that went into this, it's just, well, boring and ugly to be honest.

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Guest

Unknown date

  
In all honesty, as much as I appreciate the effort put into this, I'm sorry to say that this bored me. :( The gameplay does nothing for me here, it's cumbersome and tedious... and the visuals really felt uninspired, it feels as if the only thing that drives this wad is the scripting. I hate to say that both level design and gameplay are more important than scripting. And wow, what's up with the fps man? Those volcanoes are a nightmare. Thanks for the effort though.

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Unknown date

  
Scripting:5/5 Gameplay:1/5 Graphics:1/5 Overall:2/5 The concept is good. The scripting is well done. That's about I can say in it's favor. The maps look WORSE than the stock Hexen maps, despite using GZDoom. The gameplay is slow and clunky. The lag from GZDoom makes it damn near unplayable. (I do UV runs of HR and AV, I shouldn't be dying to MELEE monsters in map THREE!) With some more polish, it could be really great. Until then, it's bad.

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Unknown date

  
The Daedalus: Alien Defense of Hexen TCs. Impressive but not for everybody. 3/5

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Guest

Unknown date

  
Scourge of Viscerous makes Serpent Resurrection look like Serpent Resurrection. Not getting any higher than 0 because this wad has no redeeming qualities. Enjoy your Christmas. 0/5

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Guest

Unknown date

  
its okay wad 3/5

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Guest

Unknown date

  
Link to full review: http://pastebin.com/ f6t7ss9C Summary: Good concept, well-scripted, but monster variety and level design suffer

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Unknown date

  
I'm torn about what to give this...the scripting is very impressive, but the design and gameplay are pretty lackluster for the most part. I will recommend it just for the really cool scripts, but that may not be enough to keep people going. 3/5

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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