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Newgothic - movement 1

   (47 reviews)
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9 Screenshots

About This File

My little repository of insane slaughter maps. Movement 1 released because I wanted to focus on Uacultra 2 with 40oz. So about the maps, this wad contains 18 gothic, industrial, or hell-themed maps, many are actually a bit of a combination of themes. Expect numbers of monsters around the largest slaughter maps you've encountered, or possibly more. But the gameplay in most will be a little easier cause I overstock powerups.


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Gallic00

  

Most of the maps are plenty of fun and quite hard.  Some were a bit over-populated to my tastes.

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Guest

  
Would love to see this finished someday.

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Guest

  
Damn,So hard,but fantastic :) !

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Guest

Unknown date

  
Fuck YES.

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Guest

Unknown date

  
Excellent fun. Never let me and my coop friend down. Had quite some spectacular scenes.

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Guest

Unknown date

  
A nice wad. There are lots of enjoyable fights but the quality seems a bit erratic, some fights seem just stupidly unfair or cramped. Sometimes it's as if there's not enough ammo, other times there is a complete abundance which is wasted when exiting the level. Also a big shame one of the best maps (MAP21) appears to be a bit bugged in places. Still worth playing though. dwrTag

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Unknown date

  
Good slaughter maps have a bit more planning than these, which are just too mindless. Study HR, AV and Ksutra. The music is horrid, thus beating hr2final into second place on the list of "slightly missing the target slaughter wads with an appalling 'metal' soundtrack". Good effort on the maps though.

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Unknown date

  
Architecturally impressive, but i really really wish you'd adjusted for difficulties.

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Guest

Unknown date

  
I`m getting a little "quantity over quality feeling" here. The author should have cut the map quantity in two, and made the remaining ones better. Good indeed, but could have been much better.

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Unknown date

  
This mapset are good, I agree, but this is DooM, not Serious Sam! So I'm feel boring and give up, sorry... music are good and fit the levels... 4/5 for good layout, looking and music. -playerlin

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Unknown date

  
"Average time to map a map was 2-3 weeks" lol, map a map. 5stars mapamapamapamapamapa

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Guest

Unknown date

  
Nothing wrong with these maps at all, everything you could want from extreme slaughter action.

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Guest

Unknown date

  
A mixture of really nice levels and boring levels. Some levels REALLY could've done with less enemies too.

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Unknown date

  
thank you

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Guest

Unknown date

  
Intriguing selection of slaughter maps. Light on detail, emphasis on gameplay, a very welcome change given the plethora of those who tend to focus on looks more so then the core essence of a game. Excessive monster counts, but numerics never dictated challenge now. In contrast to other maps in the genre, an abundance of items and powerups are provided. Status on difficulty shall ofcourse be subjective from player to player. -4/5

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Unknown date

  
Awesome mapset, single-handedly got me into slaughter maps.

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NuMetalManiak

Unknown date

  
wtf lots of crazy slaughter but for this wad I actually like it.

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Guest

Unknown date

  
So hard! I LOVE IT!

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Guest

Unknown date

  
Those aren't really good slaughtermaps, it's more like a collection of large rooms filled with monsters. It's not very effective as monsters will infight immediately, and the player can bypass most of the fights anyway ( e.g. map 21, monsters are mostly useless in there ). Still, music is cool, texture sets are varied ( some still clash a bit imho ) and one can see that a lot of work has gone into this. *** for effort

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Unknown date

  
Really good stuff, as long as you have nothing against slaughtermaps. Non-stop action and large amounts of monsters to slay (or to get slain by them, again and again;) )

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  • File Reviews

    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
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