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Newgothic - movement 1

   (47 reviews)
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9 Screenshots

About This File

My little repository of insane slaughter maps. Movement 1 released because I wanted to focus on Uacultra 2 with 40oz. So about the maps, this wad contains 18 gothic, industrial, or hell-themed maps, many are actually a bit of a combination of themes. Expect numbers of monsters around the largest slaughter maps you've encountered, or possibly more. But the gameplay in most will be a little easier cause I overstock powerups.


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Gallic00

  

Most of the maps are plenty of fun and quite hard.  Some were a bit over-populated to my tastes.

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Guest

  
Would love to see this finished someday.

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Guest

  
Damn,So hard,but fantastic :) !

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Guest

Unknown date

  
Fuck YES.

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Guest

Unknown date

  
Excellent fun. Never let me and my coop friend down. Had quite some spectacular scenes.

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Guest

Unknown date

  
A nice wad. There are lots of enjoyable fights but the quality seems a bit erratic, some fights seem just stupidly unfair or cramped. Sometimes it's as if there's not enough ammo, other times there is a complete abundance which is wasted when exiting the level. Also a big shame one of the best maps (MAP21) appears to be a bit bugged in places. Still worth playing though. dwrTag

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Guest

Unknown date

  
Good slaughter maps have a bit more planning than these, which are just too mindless. Study HR, AV and Ksutra. The music is horrid, thus beating hr2final into second place on the list of "slightly missing the target slaughter wads with an appalling 'metal' soundtrack". Good effort on the maps though.

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Unknown date

  
Architecturally impressive, but i really really wish you'd adjusted for difficulties.

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Guest

Unknown date

  
I`m getting a little "quantity over quality feeling" here. The author should have cut the map quantity in two, and made the remaining ones better. Good indeed, but could have been much better.

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Guest

Unknown date

  
This mapset are good, I agree, but this is DooM, not Serious Sam! So I'm feel boring and give up, sorry... music are good and fit the levels... 4/5 for good layout, looking and music. -playerlin

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Guest

Unknown date

  
"Average time to map a map was 2-3 weeks" lol, map a map. 5stars mapamapamapamapamapa

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Guest

Unknown date

  
Nothing wrong with these maps at all, everything you could want from extreme slaughter action.

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Guest

Unknown date

  
A mixture of really nice levels and boring levels. Some levels REALLY could've done with less enemies too.

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Unknown date

  
thank you

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Guest

Unknown date

  
Intriguing selection of slaughter maps. Light on detail, emphasis on gameplay, a very welcome change given the plethora of those who tend to focus on looks more so then the core essence of a game. Excessive monster counts, but numerics never dictated challenge now. In contrast to other maps in the genre, an abundance of items and powerups are provided. Status on difficulty shall ofcourse be subjective from player to player. -4/5

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Guest

Unknown date

  
Awesome mapset, single-handedly got me into slaughter maps.

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NuMetalManiak

Unknown date

  
wtf lots of crazy slaughter but for this wad I actually like it.

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Guest

Unknown date

  
So hard! I LOVE IT!

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Guest

Unknown date

  
Those aren't really good slaughtermaps, it's more like a collection of large rooms filled with monsters. It's not very effective as monsters will infight immediately, and the player can bypass most of the fights anyway ( e.g. map 21, monsters are mostly useless in there ). Still, music is cool, texture sets are varied ( some still clash a bit imho ) and one can see that a lot of work has gone into this. *** for effort

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Unknown date

  
Really good stuff, as long as you have nothing against slaughtermaps. Non-stop action and large amounts of monsters to slay (or to get slain by them, again and again;) )

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  • File Reviews

    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
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