Graphics: Kristus, Dsm Testers: Kristus, Dsm, Liberation, Super Jamie, Myk, Use3D, MegaDoomer, DoomHero85, Gez. Hopefully I haven't missed anyone!
A big thanks to the testers, every one did an awesomepants job. I hope the extra attention to polish shows in the finished work. :)
Advanced engine needed : Vanilla Compatible
Primary purpose : Single + coop play
Title : Base Ganymede: Episode 2
Filename : bge2
Release date : 11/14/10
Author : Adam "Khorus" Woodmansey
Email Address : firstname.lastname@example.org
Other Files By Author : Total Darkness 1-6
Project Dark Zone
Ni'mRoD: Hell on Exdeus
Base Ganymede: Episode 1
A World in Strife: Raiding the Dam
Misc. Author Info : Why am I still here after all these years?!
Oh hey look, release date is exactly 1 year since
Description : Another 8 vanilla compatible levels set on the
moon Ganymede. For your average skill level
Doomer (you all hit UV anyway), but speedrunners
have certainly been catered for as well!
Note that while I haven't disabled jump or crouch
in a mapinfo lump (I prefer to let the player do
whatever they choose), it's possible they'll
break the maps. I've tried to prevent this where
possible, but some areas would require too much
work for it. And remember to choose Episode 2,
not 1, when playing...
Additional Credits to : Graphics: Kristus, Dsm
Testers: Kristus, Dsm, Liberation, Super Jamie,
Myk, Use3D, MegaDoomer, DoomHero85, Gez. Hopefully I
haven't missed anyone!
A big thanks to the testers, every one did an
awesomepants job. I hope the extra attention to
polish shows in the finished work. :)
* What is included *
New levels : 8
Sounds : No
Music : No
Graphics : Yes
Dehacked/BEX Patch : No
Demos : Yes - a haphazard run through e2m3
Other : No
Other files required : None
* Play Information *
Game : Doom
Map # : e2m1-e2m8
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 8 months. Way too damn long.
Editor(s) used : Doombuilder 1 (primary map editor used),
Doombuilder 2, XWE
Known Bugs : Nah.
May Not Run With... : Audacity. Not yet confirmed, though.
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors